Animate the exact grey wolf game model shown twice in this split-screen image. Left: a front camera, the wolf faces the viewer. Right: a side camera on its right flank, the wolf faces right. Both are locked-off cameras filming the same wolf at the same moment, so every movement happens in both views at exactly the same time, frame for frame. Keep the model exactly as it is: grey fur, cream chest and muzzle, dark paws. Its legs are colour-coded and the colours never change or swap: front-left leg pink, front-right leg blue, hind-left leg yellow, hind-right leg cyan. Exactly four legs, one tail, one head. Action: the wolf trots on the spot like a video-game running loop: a natural trot (diagonal legs move together), paws lifting and landing under its body, body bobbing slightly, tail swaying, but it does not travel forward and stays centred in both views. One continuous 5-second shot at natural speed, no slow motion. The cameras never move, cut, pan or zoom; the plain grey studio background, the floor band and the dark vertical divider stay fixed.
