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ZBrush Character & Creature Sculpting (Scenario)

/scenario-zbrush-character-creature

Sculpt realistic heads, bodies and creatures in ZBrush: anatomy, skin and scale detail, subdivision planning, cloth, FiberMesh hair and horns.

GitHub 星数
1,077
(所在仓库星数,统计于 2026-10-21)
许可证
MIT
最近提交
2026/10/21
作者
Scenario

所属合集

Scenario Skills

Production-ready images, video, audio and 3D from any agent through the Scenario MCP, plus expert teams for Blender, Unreal and Unity.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add scenario-labs/skills --skill scenario-zbrush-character-creature

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • A pitfalls section with the mistakes to avoid
  • A verification step before the work is called done
  • Bundled 5 reference docs and 1 script the agent reads when needed

适合

  • Sculpting a realistic head, face, portrait, body or creature in ZBrush (anatomy, landmarks, proportions, "the face looks off", eyes, lips, jaw), adding skin, pores…
  • Judging a character sculpt the way a senior character artist would

试试这条提示词

提示词
Critique my dragon head sculpt and plan the scale detail pass.

关于这个 Skill

Use when sculpting a realistic head, face, portrait, body or creature in ZBrush (anatomy, landmarks, proportions, "the face looks off", eyes, lips, jaw), adding skin, pores, wrinkles or reptile and dragon scales with alphas, Surface Noise, layers or morph targets, planning subdivision or HD Geometry for a film close-up, reprojecting detail, sculpting cloth folds or running Dynamics cloth, growing FiberMesh fur or hair, making horns, or judging a character sculpt the way a senior character artist would.

From the scenario-zbrush-character-creature SKILL.md in scenario-labs/skills.

What's inside

  • Stance (the expert delta)
  • Establish first
  • Numbers
  • Quality gates
  • Handoffs
  • ZBrush 2026 notes

Good to know

One of the expert skills in Scenario Skills. It works on its own; you don't need a Scenario account to use it.

常见问题

Scenario Skills 中的更多 Skills

查看全部 8 个

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