Scenario Skills
Production-ready images, video, audio and 3D from any agent through the Scenario MCP, plus expert teams for Blender, Unreal and Unity.
- GitHub 星数
- 1,077 (GitHub 星数,统计于 2026-10-21)
- 许可证
- MIT
- 最近提交
- 2026/10/21
- 作者
- Scenario
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
npx skills add scenario-labs/skills --skill scenario scenario-game-assets scenario-sprite-animation scenario-side-view-game-kit scenario-textures scenario-skyboxes scenario-3dThe README lists the full command with every skill. Pick the ones you need.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
为指定 Agent 安装
| Agent | -a | 文件夹 |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。
包含内容
- Skills that pick a model and quote the price before spending
- Game assets, sprite animation, textures, skyboxes and 3D
- Character and brand consistency across generations
适合
- Asset pipelines that need consistent characters across many images
- Teams that already use Scenario
不适合
- Fully offline or free workflows
概述
Scenario's skill pack wraps its generation platform for coding agents. The skills choose the right model, quote the cost before spending, and keep characters and brands consistent across images, video, audio and 3D.
The collection is large and also covers ads, video and admin tasks. For game work, install only the asset-related skills, as in the command shown.
环境要求
- A Scenario account (generations are billed by Scenario)
- The Scenario MCP connected to your agent
常见问题
合集中的 Skills(已收录 8 个)
Blender Hard-Surface Modeling (Scenario)
Hard-surface modeling in Blender for props, weapons and vehicles: booleans, bevels, weighted normals and support loops, plus shading fixes.
Blender Rigging with Python (Scenario)
Rig characters, creatures and props in Blender through Python: Rigify, weights, IK/FK, drivers, corrective and facial shape keys, and deformation tests.
Godot 2D Game Kit (Scenario)
Build a 2D game in Godot 4.7: platformer and top-down controllers, TileMapLayer and terrains, camera smoothing, pixel-perfect scaling, 2D lights, y-sort and parallax.
Godot VFX & Game Feel (Scenario)
Make and fix particle effects in Godot 4.7, such as explosions, projectile trails, impacts, smoke and sub-emitters, within mobile budgets, plus hit-stop and screen shake.
Roblox 3D Assets (Scenario)
Bring 3D assets into Roblox Studio and prepare avatar items: imports, scale in studs, triangle budgets, validation, PBR SurfaceAppearance and UGC accessories.
Roblox Animation (Scenario)
Animate Roblox characters, NPCs and creatures: priorities and blending, markers, Blender and FBX import, custom rigs, procedural animation and IK.
ZBrush Character & Creature Sculpting (Scenario)
Sculpt realistic heads, bodies and creatures in ZBrush: anatomy, skin and scale detail, subdivision planning, cloth, FiberMesh hair and horns.
ZBrush Stylized Sculpting (Scenario)
Sculpt stylized and cartoon characters in ZBrush: shape language, deliberate proportions, crisp planes, stylized hair and toy-production constraints.
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