Pixel Diorama Game (tiny isometric pixel games with seamless ambience)
A GameSkill original for making a small browser game as an isometric pixel diorama: one place floating on white, a fixed 30-degree camera, a 360x280 canvas scaled by whole pixels, hue-shifted shading, long hard shadows and one physical action, plus rain, ripples, smoke, embers and lamp flicker drawn by code in loops that wrap without a seam. Ships the Pixel Plays renderer (MIT), our ambience kit and a tested example game.
Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2