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Game Decompilation Skill For Claude

Seven Claude Code skills for byte-matching decompilation of retro games: rebuild readable C/C++ function by function, diagnose why a function won't match, and run parallel matcher workers. No license is published, so see the repository for use.

GitHub 星数
51
(GitHub 星数,统计于 2026-10-26)
许可证
未声明
最近提交
2026/10/25
作者
lemiur
下载 ZIP

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Claude Code (project or user skills)
git clone https://github.com/lemiur/Game-Decompilation-Skill-For-Claude
cp -r Game-Decompilation-Skill-For-Claude/.claude/skills/* ~/.claude/skills/

Then run /orchestrator in a folder with your game files and an AGENTS.md describing your toolchain.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

包含内容

  • 7 skills: orchestrator, matcher, wall-identifier, helper-recovery, permute, decomp-code-rules, native-platform-porting
  • Reference docs: an AGENTS.md project template, codegen levers, and a code-rule catalogue with a fakematch table

适合

  • PS1/N64/PS2-era matching decompilation projects
  • Porting a fully matched decomp to PC with native-platform-porting

不适合

  • Reuse without checking terms: the repository has no license file
  • Projects without a compiler and build setup; the skills don't provide one

概述

A set of Claude Code skills for building a matching decompilation, where reconstructed C/C++ compiles back to the original game binary byte for byte. The skills describe the method only; each game repository plugs in its own commands through an AGENTS.md file. The author says PS1/PS2-era games are manageable, while PS3/360-era projects will still take months.

The repository has no license, so this page is only a summary. Read the skills and check the terms on GitHub.

环境要求

  • An existing matching-decomp toolchain: original compiler/linker, retail binary, split/build setup, diff tool
  • Optionally a decompiler, a permuter and objdiff
  • git (the orchestrator works in worktrees)

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