Godot UI Integration
A Codex skill for building Godot UI from approved designs, with editor-visible scenes and runtime visual-parity checks.
- GitHub 星数
- 348 (GitHub 星数,统计于 2026-10-21)
- 许可证
- MIT
- 最近提交
- 2026/08/23
- 作者
- zimo-xiao-zheng
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
git clone https://github.com/zimo-xiao-zheng/godot-ui-integration ~/.codex/skills/godot-ui-integration
python -m pip install -r ~/.codex/skills/godot-ui-integration/requirements.txtThe pip step is only needed for the image audit scripts.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
包含内容
- A workflow that keeps visual intent, scene structure and gameplay binding together
- Runtime visual-parity checks against the approved design
适合
- Implementing a finished UI mock-up in Godot pixel-faithfully
不适合
- Learning Godot UI basics: the README says it does not replace the documentation
试试这条提示词
Use $godot-ui-integration to implement this approved UI in Godot and verify runtime visual parity.概述
A narrow, high-precision skill. It takes an approved UI design, builds it as editor-visible Godot scenes, binds it to gameplay, and then checks that the running game matches the design.
环境要求
- Codex
- Python (for the visual audit scripts)
常见问题
相似 skills
Godot AI
Production-grade MCP server and editor plugin for Godot 4.7+: 46 tools and 120+ operations for scenes, nodes, scripts, UI and more.
Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
Balance Check (Claude Code Game Studios)
Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data.