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UE5
MCP

Unreal MCP (chongdashu)

Control Unreal Engine through natural language from Cursor, Windsurf or Claude Desktop via MCP.

GitHub 星数
2,099
(GitHub 星数,统计于 2026-10-21)
许可证
未声明
最近提交
2025/04/22
作者
chongdashu
下载 ZIP

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Use the plugin in your project
Copy MCPGameProject/Plugins/UnrealMCP into YourProject/Plugins/

Then enable UnrealMCP under Edit → Plugins, restart, generate project files and build. Set up the Python server as described in Python/README.md.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

包含内容

  • An Unreal plugin plus a Python MCP server
  • A UE 5.5 starter project with the plugin already configured

适合

  • Experimenting with natural-language control of Unreal

不适合

  • Production use without review: the last commit was in April 2025 and no license is declared

概述

One of the first Unreal MCP servers and still the most-starred. It comes with a sample UE 5.5 project, MCPGameProject, that already has the plugin configured, so it is the quickest way to try the idea.

The project has not been updated since April 2025 and declares no license. For active development, look at Unreal MCP (EngineWire).

环境要求

  • Unreal Engine 5.5+
  • Python 3.12+
  • An MCP client

常见问题

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