Unreal MCP (chongdashu)
Control Unreal Engine through natural language from Cursor, Windsurf or Claude Desktop via MCP.
- GitHub 星数
- 2,099 (GitHub 星数,统计于 2026-10-21)
- 许可证
- 未声明
- 最近提交
- 2025/04/22
- 作者
- chongdashu
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
Copy MCPGameProject/Plugins/UnrealMCP into YourProject/Plugins/Then enable UnrealMCP under Edit → Plugins, restart, generate project files and build. Set up the Python server as described in Python/README.md.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
包含内容
- An Unreal plugin plus a Python MCP server
- A UE 5.5 starter project with the plugin already configured
适合
- Experimenting with natural-language control of Unreal
不适合
- Production use without review: the last commit was in April 2025 and no license is declared
概述
One of the first Unreal MCP servers and still the most-starred. It comes with a sample UE 5.5 project, MCPGameProject, that already has the plugin configured, so it is the quickest way to try the idea.
The project has not been updated since April 2025 and declares no license. For active development, look at Unreal MCP (EngineWire).
环境要求
- Unreal Engine 5.5+
- Python 3.12+
- An MCP client
常见问题
相似 skills
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.
Unreal Engine Skills for Claude Code (Epic)
Epic Games' official Claude Code plugin: control the Unreal Editor over MCP, with hundreds of tools across 30+ toolsets, plus skills for writing new toolsets and Agent Skills.
Unreal Create Toolset (Epic)
Author or extend an Unreal Engine toolset: static, AI-callable functions registered with ToolsetRegistry and exposed through the unreal-mcp server.