Directory
Game dev skills for your agent
165 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.
Showing 7 results
AssetFurnace (image-to-3dlab)
A local image-to-3D studio with an MCP server: prompt or picture in, a textured, rigged, animated GLB game character out, on Apple Silicon or NVIDIA.
Godot 2D Movement
2D character movement in Godot 4.7 with CharacterBody2D: platformer jumping, top-down motion, slopes and reading collisions.
Godot Physics
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries).
Roblox Characters
Respawn-safe Roblox character systems: Humanoid and Animator, R6 and R15 rigs, movement, animations, death, tools and custom characters.
Visual Novel
Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto.
Bevy Character Movement
Bevy 0.20 kinematic character movement: intent components, FixedUpdate integration, coyote time, and jump buffer.
Blender Character Rigging
Character rigging in Blender 5.2: Rigify, bone layers, IK/FK, robust skinning, correctives and game skeletons for Unity, Unreal and Roblox.