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Advanced bundles

Skills we host and tested, grouped by job and put in the order you use them. Each bundle is one ZIP with a README, a self-check list and every skill's license and attribution. Free with a GameSkill account; every skill is also a free download on its own page.

Godot 2D Starter

6 skills

Engine basics

Six tested skills that take a Godot 4.7 2D game from an empty project to scenes, movement, input, saving and a full 2D kit.

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Web Game Starter

3 skills

Engine basics

The official PixiJS v8 skills for 2D, a nine-skill Three.js kit for 3D browser games and our tested glb scene starter, with notes on which to pick.

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Prototype & Balance

5 skills

Gameplay mechanics

From idea to verdict to numbers: a throwaway prototype with a PROCEED/PIVOT/KILL call, level and puzzle design, enemy AI, then a balance check.

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Game Feel & VFX

4 skills

Game feel & VFX

Juice, physics feel, shaders and particles for Godot 4.7, plus our own free Hit Juice and Screen Transition Kit for web games.

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Pixel Art Workflow

3 skills

Art assets

Set the visual rules with an art bible, draw real grid-aligned pixel art as code with pxl, and generate animated sprite atlases with sprite-gen.

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3D Assets to Engine

3 skills

Art assets

Three tested routes for 3D assets: export from Blender 5.2 with verified presets, rebuild a reference image as a code-only Three.js model, or shrink image-to-3D output to a web budget.

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Audio Starter

2 skills

Audio

Engine-neutral game audio design (buses, ducking, adaptive music, SFX variation) and how to build it in Godot 4.7.

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UI & Systems

2 skills

UI & systems

HUDs and menus that scale to every screen, building Godot UI from approved designs, and our free Game UI Kit for web games.

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Launch Check

3 skills

Release & ops

Profile and fix performance, export Godot builds for desktop, web and mobile, then run a go/no-go launch checklist.

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