Dialogue Systems
/dialogue-systems
Branching dialogue as a node graph with conditions, variables and localization hooks, using Ink, Yarn Spinner or a custom runner.
- GitHub 星数
- 2,085 (所在仓库星数,统计于 2026-10-21)
- 许可证
- Apache-2.0
- 最近提交
- 2026/10/09
- 作者
- gamedev-skills
所属合集
Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill dialogue-systemsInstalls only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
为指定 Agent 安装
| Agent | -a | 文件夹 |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。
包含内容
- Worked steps: Engine-neutral dialogue graph; Runner step; Ink — branching with knots, choices, and variables; Yarn Spinner — nodes, options, and commands
- A pitfalls section with the mistakes to avoid
- Bundled 2 reference docs the agent reads when needed
适合
- Requests about dialogue system, branching dialogue, conversation tree, choices or Ink (.ink)
试试这条提示词
Add branching NPC dialogue with choices and flags. Should I use Ink or Yarn Spinner?关于这个 Skill
Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.
From the dialogue-systems SKILL.md in gamedev-skills/awesome-gamedev-agent-skills.
What's inside
- Engine-neutral dialogue graph (data, not code)
- Runner step (a state machine over the graph)
- Ink — branching with knots, choices, and variables (inkle)
- Yarn Spinner — nodes, options, and commands (Yarn Spinner 3.x)
常见问题
搭配使用
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