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Dialogue Systems

/dialogue-systems

Branching dialogue as a node graph with conditions, variables and localization hooks, using Ink, Yarn Spinner or a custom runner.

GitHub 星数
2,085
(所在仓库星数,统计于 2026-10-21)
许可证
Apache-2.0
最近提交
2026/10/09
作者
gamedev-skills

所属合集

Awesome Gamedev Agent Skills

74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill dialogue-systems

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • Worked steps: Engine-neutral dialogue graph; Runner step; Ink — branching with knots, choices, and variables; Yarn Spinner — nodes, options, and commands
  • A pitfalls section with the mistakes to avoid
  • Bundled 2 reference docs the agent reads when needed

适合

  • Requests about dialogue system, branching dialogue, conversation tree, choices or Ink (.ink)

试试这条提示词

提示词
Add branching NPC dialogue with choices and flags. Should I use Ink or Yarn Spinner?

关于这个 Skill

Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.

From the dialogue-systems SKILL.md in gamedev-skills/awesome-gamedev-agent-skills.

What's inside

  • Engine-neutral dialogue graph (data, not code)
  • Runner step (a state machine over the graph)
  • Ink — branching with knots, choices, and variables (inkle)
  • Yarn Spinner — nodes, options, and commands (Yarn Spinner 3.x)

常见问题

搭配使用

作者标注的相关 Skills,或更适合相邻任务的 Skills。

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