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Procedural Generation

/procedural-gen

Procedural content with seeded RNG: Perlin and Simplex noise terrain, rooms-and-corridors dungeons and weighted loot tables.

GitHub 星数
2,085
(所在仓库星数,统计于 2026-10-21)
许可证
Apache-2.0
最近提交
2026/10/09
作者
gamedev-skills

所属合集

Awesome Gamedev Agent Skills

74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill procedural-gen

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • Worked steps: Seeded, deterministic RNG; Fractal (fBm) noise for heightmaps; Weighted loot table; Rooms-and-corridors dungeon
  • A pitfalls section with the mistakes to avoid
  • Bundled 2 reference docs the agent reads when needed

适合

  • Requests about procedural generation, perlin/simplex noise, random seed, dungeon generator or heightmap/terrain

试试这条提示词

提示词
Generate seeded dungeons with rooms and corridors, plus a weighted loot table.

关于这个 Skill

Generate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, heightmap/terrain, or loot tables.

From the procedural-gen SKILL.md in gamedev-skills/awesome-gamedev-agent-skills.

What's inside

  • Seeded, deterministic RNG (the foundation)
  • Fractal (fBm) noise for heightmaps
  • Weighted loot table (rarity-correct selection)
  • Rooms-and-corridors dungeon (sketch)

常见问题

搭配使用

作者标注的相关 Skills,或更适合相邻任务的 Skills。

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