跳过主要内容
UNI
Skill官方免费

Unity Built-in to URP Migration

/migrate-birp-to-urp

Plans, executes, and troubleshoots migration from the Built-in Render Pipeline to URP.

GitHub 星数
1,118
(所在仓库星数,统计于 2026-10-21)
许可证
Unity Companion License
最近提交
2026/10/20
作者
Unity Technologies

所属合集

Unity Skills (official)

Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add Unity-Technologies/skills --skill migrate-birp-to-urp

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • Worked steps: Pre-Flight: Pipeline Detection and Reference Loading; Assess Current Migration State; Gather Requirements; Safety Gate
  • A verification step before the work is called done
  • Bundled 1 supporting file and 6 reference docs the agent reads when needed

适合

  • When asked to convert a project, scene, material, or shader to URP, or to fix visuals broken by the change

试试这条提示词

提示词
Convert my project from the Built-in Render Pipeline to URP and fix the pink materials.

关于这个 Skill

Plans, executes, and troubleshoots migration from the Built-in Render Pipeline to URP. Use when asked to convert a project, scene, material, or shader to URP, or to fix visuals broken by the change.

From the migrate-birp-to-urp SKILL.md in Unity-Technologies/skills.

What's inside

  • Mandatory Execution Reference
  • Critical Default
  • Generic Upgrade Contract
  • Generic Migration Success Gate
  • Execution path: running C# in the Editor
  • Passing C# to eval
  • Two execution modes — pick by the snippet's shape
  • Detecting the active render pipeline
  • Pre-Flight: Pipeline Detection and Reference Loading
  • Assess Current Migration State

Good to know

Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.

环境要求

  • A Unity project
  • Unity CLI (recommended: many skills drive the open Editor through it)

常见问题

Unity Skills (official) 中的更多 Skills

查看全部 20 个

相似 skills