Unity 2D Pixel Perfect
/2d-pixel-perfect
Sets up, diagnoses, and fixes pixel perfect 2D rendering with PixelPerfectCamera in URP or Built-in.
- GitHub 星数
- 1,118 (所在仓库星数,统计于 2026-10-21)
- 许可证
- Unity Companion License
- 最近提交
- 2026/10/20
- 作者
- Unity Technologies
所属合集
Unity Skills (official)
Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
npx skills add Unity-Technologies/skills --skill 2d-pixel-perfectInstalls only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
为指定 Agent 安装
| Agent | -a | 文件夹 |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。
包含内容
- Worked steps: Pipeline Detection & Camera Component Selection; Diagnostic-First Approach; Work in the correct scope
- A pitfalls section with the mistakes to avoid
- A verification step before the work is called done
- Bundled 5 reference docs the agent reads when needed
适合
- When a retro-style or pixel art 2D game looks blurry, jittery, or misaligned
不适合
- HD 2D or high-resolution art
试试这条提示词
My pixel-art game looks blurry and jitters when the camera moves. Fix it.关于这个 Skill
Sets up, diagnoses, and fixes pixel perfect 2D rendering with PixelPerfectCamera in URP or Built-in. Use when a retro-style or pixel art 2D game looks blurry, jittery, or misaligned. Not for HD 2D or high-resolution art.
From the 2d-pixel-perfect SKILL.md in Unity-Technologies/skills.
What's inside
- ⚠ There Are Two Completely Separate Implementations
- When NOT to use this skill
- Critical Reminders
- Key Principles
- Pipeline Detection & Camera Component Selection
- Diagnostic-First Approach
- Work in the correct scope
- Diagnostic Checklist
- API Reference
- Reference Resolution
Good to know
Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.
环境要求
- A Unity project
- Unity CLI (recommended: many skills drive the open Editor through it)
常见问题
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