Unity 3D Collision Debugging
/physics-3d-collision
Diagnoses 3D PhysX collision and trigger problems.
- GitHub 星数
- 1,118 (所在仓库星数,统计于 2026-10-21)
- 许可证
- Unity Companion License
- 最近提交
- 2026/10/20
- 作者
- Unity Technologies
所属合集
Unity Skills (official)
Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
npx skills add Unity-Technologies/skills --skill physics-3d-collisionInstalls only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
为指定 Agent 安装
| Agent | -a | 文件夹 |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。
包含内容
- Worked steps: Identify Your Symptom; Collision Callback Checklist
- A verification step before the work is called done
- Bundled 1 reference doc and 1 supporting file the agent reads when needed
适合
- OnCollisionEnter or OnTriggerEnter doesn't fire, objects pass through each other, raycasts miss, or a MeshCollider misbehaves
试试这条提示词
OnTriggerEnter never fires on my pickup. Find out why.关于这个 Skill
Diagnoses 3D PhysX collision and trigger problems. Use when OnCollisionEnter or OnTriggerEnter doesn't fire, objects pass through each other, raycasts miss, or a MeshCollider misbehaves. Also answers 2D and DOTS physics best-effort if no dedicated skill is available.
From the physics-3d-collision SKILL.md in Unity-Technologies/skills.
What's inside
- CRITICAL FACT (read first, do not override)
- Required Output -- non-negotiable
- STOP CHECK -- match before any tool call
- Fast-Path 1 -- 2D physics (best-effort, outside primary scope)
- Fast-Path 2 -- DOTS / ECS / Unity Physics package (best-effort, outside primary scope)
- Fast-Path 3 -- Two kinematic triggers not firing OnTriggerEnter
- Fast-Path 4 -- Ragdoll explodes on frame 1 with no applied forces
- Fast-Path 5 -- CharacterController + OnCollisionEnter not firing
- Fast-Path 6 -- AddForce stopped working after object settled
- Fast-Path 7 -- All physics frozen but raycasts still work
Good to know
Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.
环境要求
- A Unity project
- Unity CLI (recommended: many skills drive the open Editor through it)
常见问题
Unity Skills (official) 中的更多 Skills
查看全部 20 个New Unity Project
Guides creating a new Unity project, gathering concept, platforms, and monetization before setting up the project, source control, and packages.
Unity 2D Physics
Creates and fixes Unity 2D physics in both systems, 2D Physics Core and the legacy Rigidbody 2D system, for any 2D physics question even if neither is named.
Unity 2D Pixel Perfect
Sets up, diagnoses, and fixes pixel perfect 2D rendering with PixelPerfectCamera in URP or Built-in.
Unity AI Navigation
Sets up and configures Unity AI Navigation, including NavMesh surfaces, agents, obstacles, and links.
相似 skills
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
MCP for Unity (CoplayDev)
A bridge between AI assistants and the Unity Editor: manage assets, control scenes, edit scripts and automate tasks.
AI Game Developer (Unity-MCP)
AI skills, MCP tools and a CLI for Unity: a full develop-and-test loop, with any C# method exposable as a tool.
Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.