目录
给你的 Agent 装上游戏开发技能
精选 162 个 skills、MCP Servers 和 Starter Kits,可按引擎、任务或你用的 Agent 筛选。
共 30 条结果
Unity Sprite Atlas
Manages SpriteAtlas assets through a prebuild pipeline, covering master and variant atlases, packing settings, and platform overrides.
Unity TextMeshPro Optimization
Optimizes TextMeshPro rendering, memory, and font setup, including font asset stacks, fallback atlases, SDF quality, and worldspace text.
Unity Tile Palettes & Rule Tiles
Create a 2D tile palette from sprites or textures, or make tiles change based on their neighbours.
Unity WebGL Optimization
Optimizes Unity WebGL and WebGPU builds for smaller downloads and faster load.
Blender Character Rigging
Character rigging in Blender 5.2: Rigify, bone layers, IK/FK, robust skinning, correctives and game skeletons for Unity, Unreal and Roblox.
Blender Export Pipelines
Export from Blender 5.2 with verified presets - Roblox (FBX/glTF, cages, R15, SurfaceAppearance), Unity (FBX, Humanoid), Unreal (FBX skeletal, Nanite, UCX), Godot/web (GLB, meshopt/Draco, WebP), USD.