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Unity Tile Palettes & Rule Tiles

/create-tile-palette-or-rule-tiles

Create a 2D tile palette from sprites or textures, or make tiles change based on their neighbours.

GitHub stars
1,118
(repository stars as of 2026-10-21)
License
Unity Companion License
Last commit
2026/10/20
By
Unity Technologies

Part of

Unity Skills (official)

Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Any agent (skills CLI)
npx skills add Unity-Technologies/skills --skill create-tile-palette-or-rule-tiles

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

What you get

  • Bundled 5 reference docs and 4 scripts the agent reads when needed

Good fit

  • Tile palettes or self-connecting tiles, even when the user doesn't name them

Try this prompt

Prompt
Create a tile palette from these sprites, with tiles that connect to their neighbours.

About this skill

Create a 2D tile palette from sprites or textures, or make tiles change based on their neighbours. Use for tile palettes or self-connecting tiles, even when the user doesn't name them.

From the create-tile-palette-or-rule-tiles SKILL.md in Unity-Technologies/skills.

Good to know

Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.

Requirements

  • A Unity project
  • Unity CLI (recommended: many skills drive the open Editor through it)

FAQ

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