Directory
Game dev skills for your agent
159 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.
Showing 159 results
MCP for Blender (blender-mcp)
Community plugin to control Blender with any LLM. The most-starred game-adjacent MCP server on GitHub.
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
MCP for Unity (CoplayDev)
A bridge between AI assistants and the Unity Editor: manage assets, control scenes, edit scripts and automate tasks.
Universal Modder
Skills, tools and a fal MCP that let Claude Code mod PC games you own: recon, reverse engineering, generated assets, in-game testing.
Godogen
Autonomous game development with Claude Code and Codex. Publishes a ready game repo for Godot, Bevy, Babylon.js or three.js.
Godot AI
Production-grade MCP server and editor plugin for Godot 4.7+: 46 tools and 120+ operations for scenes, nodes, scripts, UI and more.
sprite-gen
Generate clean 2D game sprites and animation atlases: state rows, alpha cleanup, frame extraction, runtime atlases.
Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.
Unreal Engine Skills for Claude Code (Epic)
Epic Games' official Claude Code plugin: control the Unreal Editor over MCP, with hundreds of tools across 30+ toolsets, plus skills for writing new toolsets and Agent Skills.
Unity Skills (official)
Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.
Godot MCP (Coding-Solo)
MCP server for Godot: launch the editor, run projects, capture debug output and edit scenes.
AI Game Developer (Unity-MCP)
AI skills, MCP tools and a CLI for Unity: a full develop-and-test loop, with any C# method exposable as a tool.
Unreal MCP (chongdashu)
Control Unreal Engine through natural language from Cursor, Windsurf or Claude Desktop via MCP.
Scenario Skills
Production-ready images, video, audio and 3D from any agent through the Scenario MCP, plus expert teams for Blender, Unreal and Unity.
Unreal MCP (EngineWire)
A comprehensive MCP server that controls Unreal Engine through a native C++ automation-bridge plugin. Supports UE 5.0 to 5.8.
Novel to Game
Agent skills for source-grounded adaptation of novels into games: cited design docs, target-runtime builds and evidence-based QA.
Game Dev Agentic Skills
Long-term memory for game AI agents: deep Godot 4.7+ coverage (99 skills, 27 genre blueprints) and docs-first Bevy parity.
GodotPrompter
Agentic skills framework for Godot 4.x: domain-specific skills for project setup, architecture and gameplay systems.
3dviz Pro Max
Turn an idea into a Three.js or Blender scene: 223 recipes, 440 knowledge records and runnable studio examples.
Roblox Studio MCP
Create agentic AI workflows in Roblox Studio: a Studio plugin plus an MCP server for Claude Code, Codex and Gemini CLI.
Aseprite AI Artist
Your coding agent paints pixel art in the Aseprite window you already have open: draws, checks its work, animates and exports.
Unreal Engine Skills (quodsoler)
31 Unreal Engine C++ skills checked against the UE 5.8 headers: gameplay framework, GAS, animation, networking, rendering, AI, UI, tools and more.
Godot UI Integration
A Codex skill for building Godot UI from approved designs, with editor-visible scenes and runtime visual-parity checks.
Blender Agent Skills
Professional Blender 5.2 workflows as Agent Skills: modelling, UVs, PBR, baking, rigging, animation, export and QA.