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Game dev skills for your agent

159 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 125 results

MCP for Blender
B3D
MCP
31.8k

MCP for Blender (blender-mcp)

Community plugin to control Blender with any LLM. The most-starred game-adjacent MCP server on GitHub.

BlenderClaude Desktop · Claude Code +4
MCP for Unity
UNI
MCP
15.3k

MCP for Unity (CoplayDev)

A bridge between AI assistants and the Unity Editor: manage assets, control scenes, edit scripts and automate tasks.

UnityClaude Code · Claude Desktop +4
Awesome Gamedev Agent Skills
GDT
Skill
2.1k

Awesome Gamedev Agent Skills

74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.

GodotUnityUnrealClaude Code · Cursor +4
AI Game Developer
UNI
MCP
4.5k

AI Game Developer (Unity-MCP)

AI skills, MCP tools and a CLI for Unity: a full develop-and-test loop, with any C# method exposable as a tool.

UnityClaude Code · Claude Desktop +4
Unreal MCP
UE5
MCP
2.1k

Unreal MCP (chongdashu)

Control Unreal Engine through natural language from Cursor, Windsurf or Claude Desktop via MCP.

UnrealClaude Desktop · Cursor +1
Unreal MCP
UE5
MCP
965

Unreal MCP (EngineWire)

A comprehensive MCP server that controls Unreal Engine through a native C++ automation-bridge plugin. Supports UE 5.0 to 5.8.

UnrealClaude Code · Claude Desktop +3
AI Artist
ASE
MCP
437

Aseprite AI Artist

Your coding agent paints pixel art in the Aseprite window you already have open: draws, checks its work, animates and exports.

AsepriteClaude Code · OpenCode +4
Unreal Engine Skills
UE5
Skill
403

Unreal Engine Skills (quodsoler)

31 Unreal Engine C++ skills checked against the UE 5.8 headers: gameplay framework, GAS, animation, networking, rendering, AI, UI, tools and more.

UnrealClaude Code · Cursor +1
2D Platformer
ANY
Skill
2.1k

2D Platformer

Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards.

Engine-agnosticin Awesome Gamedev Agent Skills
Behavior Trees & Utility AI
ANY
Skill
2.1k

Behavior Trees & Utility AI

Build a behavior-tree runtime and a Utility AI system with response curves, plus hybrid agents where the behavior tree drives utility scoring.

Engine-agnosticin Awesome Gamedev Agent Skills
Bevy ECS
BVY
Skill
2.1k

Bevy ECS

Structure a Bevy app around ECS: plugins, components and resources, systems with Query and Commands, system ordering and Time.

Bevyin Awesome Gamedev Agent Skills
Card Game
ANY
Skill
2.1k

Card Game

Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution.

Engine-agnosticin Awesome Gamedev Agent Skills
Create Game Assets
ANY
Skill
2.1k

Create Game Assets

Plan, generate, source, normalize, and validate cohesive visual game assets.

Engine-agnosticin Awesome Gamedev Agent Skills
Dialogue Systems
ANY
Skill
2.1k

Dialogue Systems

Branching dialogue as a node graph with conditions, variables and localization hooks, using Ink, Yarn Spinner or a custom runner.

Engine-agnosticin Awesome Gamedev Agent Skills
FPS Shooter
ANY
Skill
2.1k

FPS Shooter

Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI.

Engine-agnosticin Awesome Gamedev Agent Skills
Game AI
ANY
Skill
2.1k

Game AI: FSM, Behavior Trees & Pathfinding

NPC and enemy decision-making with state machines, behavior trees, steering and A* pathfinding, paired with your engine's navigation API.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Audio Design
ANY
Skill
2.1k

Game Audio Design

Engine-neutral game audio: mixer buses and decibel gain, ducking, adaptive music through layering, SFX variation and beat sync.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Camera Systems
ANY
Skill
2.1k

Game Camera Systems

Cameras that feel good: 2D follow with deadzone and look-ahead, 3D orbit with collision, first-person look, multi-target framing and shake.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Feel & Juice
ANY
Skill
2.1k

Game Feel & Juice

Add juice to actions: screen shake, hit-stop, eased motion, squash and stretch, knockback and layered audio-visual feedback.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Input Systems
ANY
Skill
2.1k

Game Input Systems

Game input architecture: action mapping, rebinding with conflict checks, keyboard, gamepad and touch, deadzones, buffering and coyote time.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Performance Optimization
ANY
Skill
2.1k

Game Performance Optimization

Fix performance methodically: profile first, set a frame budget, find the CPU or GPU bottleneck, then pool, batch and cut allocations.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Physics Tuning
ANY
Skill
2.1k

Game Physics Tuning

Stable, good-feeling physics: fixed timestep with interpolation, mass and drag, CCD against tunneling, jitter fixes and collision layers.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Save Systems
ANY
Skill
2.1k

Game Save Systems

Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave.

Engine-agnosticin Awesome Gamedev Agent Skills
Game UI/UX
ANY
Skill
2.1k

Game UI/UX

HUDs and menus that work on every screen: anchored layouts, resolution and safe-area scaling, gamepad focus and event-driven updates.

Engine-agnosticin Awesome Gamedev Agent Skills