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Aseprite Export

/export

Produce the files an engine actually consumes — spritesheets with atlases, GIFs, scaled PNGs — with the tags and layout the target needs.

GitHub stars
437
(repository stars as of 2026-10-21)
License
MIT
Last commit
2026/10/18
By
Pebbly

Part of

Aseprite AI Artist

Your coding agent paints pixel art in the Aseprite window you already have open: draws, checks its work, animates and exports.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

1. Aseprite extension
npx @pebbly/aseprite-ai-artist install-extension

Then quit and reopen Aseprite. The skill draws through this extension's tools.

2. Claude Code plugin (all Aseprite skills)
/plugin marketplace add with-pebbly/aseprite-ai-artist
/plugin install aseprite@aseprite-ai-artist
Skill folder only (any agent)
npx skills add with-pebbly/aseprite-ai-artist --skill export

Still needs the extension above and the project's MCP server connected to your agent.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

Good fit

  • When work is finished and needs to leave Aseprite

Try this prompt

Prompt
Export the walk and attack animations as a spritesheet with an atlas for Godot.

About this skill

Produce the files an engine actually consumes — spritesheets with atlases, GIFs, scaled PNGs — with the tags and layout the target needs. Use when work is finished and needs to leave Aseprite.

From the export SKILL.md in with-pebbly/aseprite-ai-artist.

What's inside

  • Ask what consumes it
  • Before exporting
  • Exporting
  • Save the source
  • Report

Good to know

The agent paints with Aseprite's own tools through the Aseprite AI Artist extension, so the result stays an editable Aseprite file with layers and frames.

Requirements

  • Aseprite 1.3+
  • Node 22.6+
  • The Aseprite AI Artist extension and MCP server

FAQ

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