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Aseprite Concept

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Before drawing something new, write an art spec and an image prompt, then import the reference art panel by panel so the pixels follow a decided design.

GitHub stars
437
(repository stars as of 2026-10-21)
License
MIT
Last commit
2026/10/18
By
Pebbly

Part of

Aseprite AI Artist

Your coding agent paints pixel art in the Aseprite window you already have open: draws, checks its work, animates and exports.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

1. Aseprite extension
npx @pebbly/aseprite-ai-artist install-extension

Then quit and reopen Aseprite. The skill draws through this extension's tools.

2. Claude Code plugin (all Aseprite skills)
/plugin marketplace add with-pebbly/aseprite-ai-artist
/plugin install aseprite@aseprite-ai-artist
Skill folder only (any agent)
npx skills add with-pebbly/aseprite-ai-artist --skill concept

Still needs the extension above and the project's MCP server connected to your agent.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

What you get

  • Worked steps: Start from the brief; Write the art spec; Build the prompt; Offer the choice — once, in one message

Good fit

  • After the brief for anything drawn from scratch, and whenever the user supplies reference art; skip for edits to existing art

Try this prompt

Prompt
Design a forest shrine scene, and give me a concept prompt first.

About this skill

Before drawing a new character, prop, scene or animation, write an art spec, turn it into a ready-to-paste prompt for an image-generation model, and offer the user a choice — generate a concept sheet or storyboard with it and send it back, or continue without one. When reference art arrives (from that prompt or from the user), read it into a PixelSpec and import it panel by panel, so the pixel work reproduces a decided design instead of improvising one. Use after the brief for anything drawn from scratch, and whenever the user supplies reference art; skip for edits to existing art.

From the concept SKILL.md in with-pebbly/aseprite-ai-artist.

What's inside

  • Two modes
  • Start from the brief
  • Write the art spec
  • Build the prompt
  • Offer the choice — once, in one message
  • Read the reference into a PixelSpec
  • Import it
  • Hand over to drawing
  • What this must not do

Good to know

The agent paints with Aseprite's own tools through the Aseprite AI Artist extension, so the result stays an editable Aseprite file with layers and frames.

Requirements

  • Aseprite 1.3+
  • Node 22.6+
  • The Aseprite AI Artist extension and MCP server

FAQ

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