Skip to main content
ANY
SkillFree

Novel to Game: World Design

/game-world-design

Design game experience, systems, and levels.

GitHub stars
904
(repository stars as of 2026-10-21)
License
MIT
Last commit
2026/10/20
By
zenstory-ai

Part of

Novel to Game

Agent skills for source-grounded adaptation of novels into games: cited design docs, target-runtime builds and evidence-based QA.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Any agent (skills CLI)
npx skills add zenstory-ai/novel-to-game --skill game-world-design

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

What you get

  • Bundled 1 supporting file and 3 reference docs the agent reads when needed

Good fit

  • Design the game world, deepen the gameplay and levels, write the game design document, design the branching story structure, scenes, dialogue and consequences

Try this prompt

Prompt
Write the game design document for the concept we picked.

About this skill

Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and the specification for a complete playable slice. Use for design the game world, deepen the gameplay and levels, write the game design document, design the branching story structure, scenes, dialogue and consequences.

From the game-world-design SKILL.md in zenstory-ai/novel-to-game.

What's inside

  • 设计原则
  • 输出合同
  • 完成检查

Good to know

One stage of the Novel to Game pipeline. Each stage writes a named document (SOURCE_BIBLE, GAME_DESIGN, ART_DIRECTION, BUILD_BRIEF) that the next stage reads.

Requirements

  • Works best with the other Novel to Game skills, which pass documents to each other

FAQ

More from Novel to Game

See all 7

Similar skills