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Survival Crafting

/survival-crafting

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building.

GitHub stars
2,085
(repository stars as of 2026-10-21)
License
Apache-2.0
Last commit
2026/10/09
By
gamedev-skills

Part of

Awesome Gamedev Agent Skills

74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Any agent (skills CLI)
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill survival-crafting

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

What you get

  • Worked steps: Needs decay with graded consequences; Crafting: validate, then atomically consume inputs; Gathering gated by tool tier
  • A pitfalls section with the mistakes to avoid
  • A verification step before the work is called done
  • Bundled 1 reference doc the agent reads when needed

Good fit

  • A survival or crafting/base-building game

Try this prompt

Prompt
Add hunger and thirst, resource gathering and a crafting tech tree.

About this skill

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.

From the survival-crafting SKILL.md in gamedev-skills/awesome-gamedev-agent-skills.

What's inside

  • Core loop
  • Must-have systems
  • Design knobs
  • Needs decay with graded consequences
  • Crafting: validate, then atomically consume inputs
  • Gathering gated by tool tier
  • Composition (build it from these skills)

FAQ

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