Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.
- GitHub stars
- 2,085 (GitHub stars as of 2026-10-21)
- License
- Apache-2.0
- Last commit
- 2026/10/09
- By
- gamedev-skills
Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skillsAdd --list to preview, -g for every project, or -a <agent> to target one tool.
claude plugin marketplace add gamedev-skills/awesome-gamedev-agent-skills
claude plugin install gamedev@awesome-gamedev-agent-skillsclaude plugin install router@awesome-gamedev-agent-skills
claude plugin install godot@awesome-gamedev-agent-skillsReplace godot with unity, unreal, web-engines or other-engines.
Commands are copied from the project's README. Check the repository before running anything on your machine.
Install for a specific agent
| Agents | -a | Folder |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.
What you get
- 74 skills across 10 engines and frameworks
- A router skill that loads the right skill for your engine and task
- A browsable web catalog generated from the SKILL.md files
Good fit
- Getting broad engine coverage from one install
- Teams on several agents: the same files load natively in each
Not for
- Deep, single-engine specialisation: pair it with an engine-specific pack
Try this prompt
Add a double jump with coyote time to my Godot player.Overview
This is the broadest skill collection here: 74 skills in the portable SKILL.md format, covering ten engines and frameworks. A router skill reads your request and loads only the skills that match your engine and task, which keeps your context window small.
If you work in one engine only, install router plus that engine's bundle instead of the full set.
FAQ
Skills in this collection (45 listed)
See all 452D Platformer
Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards.
Behavior Trees & Utility AI
Build a behavior-tree runtime and a Utility AI system with response curves, plus hybrid agents where the behavior tree drives utility scoring.
Bevy ECS
Structure a Bevy app around ECS: plugins, components and resources, systems with Query and Commands, system ordering and Time.
Card Game
Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution.
Create Game Assets
Plan, generate, source, normalize, and validate cohesive visual game assets.
Dialogue Systems
Branching dialogue as a node graph with conditions, variables and localization hooks, using Ink, Yarn Spinner or a custom runner.
FPS Shooter
Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI.
Game AI: FSM, Behavior Trees & Pathfinding
NPC and enemy decision-making with state machines, behavior trees, steering and A* pathfinding, paired with your engine's navigation API.
Similar skills
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
Balance Check (Claude Code Game Studios)
Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data.
Art Bible (Claude Code Game Studios)
Author the Art Bible — visual identity gating asset production.
Brainstorm (Claude Code Game Studios)
Guides the user through finding and choosing a game concept.