Unity Asset Transformer Toolkit
/asset-transformer-toolkit
Imports 3D models and point clouds with Asset Transformer Toolkit (formerly Pixyz), and creates, edits, and runs RuleSets, Actions, and LODs.
- GitHub stars
- 1,118 (repository stars as of 2026-10-21)
- License
- Unity Companion License
- Last commit
- 2026/10/20
- By
- Unity Technologies
Part of
Unity Skills (official)
Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.
Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.
Install
npx skills add Unity-Technologies/skills --skill asset-transformer-toolkitInstalls only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.
Commands are copied from the project's README. Check the repository before running anything on your machine.
Install for a specific agent
| Agents | -a | Folder |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.
What you get
- Bundled 4 supporting files and 3 reference docs the agent reads when needed
- Written for Asset Transformer Toolkit 4.0+
Good fit
- Pixyz or Asset Transformer imports, RuleSets, or ImporterScriptableObjects
Try this prompt
Import this CAD model with Asset Transformer Toolkit and generate LODs.About this skill
Imports 3D models and point clouds with Asset Transformer Toolkit (formerly Pixyz), and creates, edits, and runs RuleSets, Actions, and LODs. Use for Pixyz or Asset Transformer imports, RuleSets, or ImporterScriptableObjects. Requires toolkit 4.0+.
From the asset-transformer-toolkit SKILL.md in Unity-Technologies/skills.
What's inside
- Before you start: check the package version
- API Reference
- Technical Notes
- Importers
- RuleSets and Actions
- Levels of Detail
Good to know
Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.
Requirements
- Asset Transformer Toolkit 4.0+
- A Unity project
- Unity CLI (recommended: many skills drive the open Editor through it)
FAQ
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