rng-vfx
/rng-vfx
A game VFX skill for coding agents: six styles (anime, toon, stylized, dark fantasy, pixel, realism) for Unity VFX Graph, Unreal Niagara and three.js, with a live three.js stand to verify frame strips.
- GitHub stars
- 0 (GitHub stars as of 2026-10-25)
- License
- MIT
- Last commit
- 2026/10/24
- By
- MRRengi
Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.
Install
/plugin marketplace add MRRengi/rng-vfx
/plugin install rng-vfx@rng-vfxcp -r skills/rng-vfx ~/.claude/skills/rng-vfxCodex, Cursor and others can be pointed at AGENTS.md.
Commands are copied from the project's README. Check the repository before running anything on your machine.
What you get
- A full VFX process: brief, style, frame breakdown, timing, layers, textures, shaders, motion, budget, verification
- Six style guides: anime (sakuga, cel 3D), toon, stylized MOBA, dark fantasy ARPG, pixel, realism
- Shader recipes with Unity Shader Graph and Unreal node maps
- tools/texgen.py for noises, ramps, flipbooks and channel packing
- Engine guides: Unity VFX Graph/Shuriken with headless frame strips, Unreal Niagara with Movie Render Queue, three.js
- The stand: a three.js page to scrub, frame-step and compare engine renders
Good fit
- Hits, explosions and spells that don't look cheap
- Matching a specific style like anime or ARPG
Not for
- Godot (not covered)
About this skill
rng-vfx gives an agent a VFX artist's workflow, from the gameplay brief to a verified frame strip. It covers the physics of fire, smoke, sparks and debris, shader techniques like erosion and flow maps, materials and HDR, texture authoring and per-platform budgets, all mapped onto Unity, Unreal and three.js.
The stand is the verification piece: a static three.js page where you scrub, frame-step at the style's drawings per second, change backgrounds and cameras, save frame strips, and drop engine renders next to the live effect.
It has no stars yet, but 40 commits, 100+ files and a working online stand.
Related
- ForgeSkills includes a VFX impact skill among 20 others.
- Three.js game skills for web games.
Requirements
- Unity, Unreal or a three.js project
- Python for tools/texgen.py and serving the stand
Topics
FAQ
Works well with
Skills the author points to as related or as the better fit for neighbouring tasks.
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