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Game dev skills for your agent

162 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine
Showing skills fromBlender Agent Skills

Showing 8 results

Add-on Development
B3D
Skill
329

Blender Add-on Development

Write Blender 5.2 add-ons as extensions: manifest, operators and panels, properties, modal tools, bundled wheels and CLI build and publish.

Blenderin Blender Agent Skills
Blender Animation
B3D
Skill
329

Blender Animation

Animation in Blender 5.2: layered actions, Python keyframing, NLA, mocap retargeting, baking rigs to export skeletons and per-clip export.

Blenderin Blender Agent Skills
Asset QA
B3D
Skill
329

Blender Asset QA

Mandatory review gate for any mesh or asset created or edited in Blender.

Blenderin Blender Agent Skills
Character Rigging
B3D
Skill
329

Blender Character Rigging

Character rigging in Blender 5.2: Rigify, bone layers, IK/FK, robust skinning, correctives and game skeletons for Unity, Unreal and Roblox.

Blenderin Blender Agent Skills
Blender Core
B3D
Skill
329

Blender Core

The foundation for agent-driven Blender 5.2+: running bpy live over MCP or headless, context overrides, 5.x API changes and verification.

Blenderin Blender Agent Skills
Export Pipelines
B3D
Skill
329

Blender Export Pipelines

Export from Blender 5.2 with verified presets - Roblox (FBX/glTF, cages, R15, SurfaceAppearance), Unity (FBX, Humanoid), Unreal (FBX skeletal, Nanite, UCX), Godot/web (GLB, meshopt/Draco, WebP), USD.

Blenderin Blender Agent Skills
Facial Shape Keys
B3D
Skill
329

Blender Facial Shape Keys

Facial rigs in Blender 5.2: ARKit 52 blendshapes, visemes for lip-sync, symmetric splits, correctives and export to game engines.

Blenderin Blender Agent Skills
Game Optimization
B3D
Skill
329

Blender Game Optimization

Optimize Blender assets for real-time engines: per-platform budgets, LOD chains, decimation, draw-call reduction and texture memory.

Blenderin Blender Agent Skills