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BabelDub

Agent skills that translate and re-voice a game you own in each character's original voice, using local models (VoxCPM2 + RVC), then repack FMOD banks or loose audio natively with backup and rollback.

GitHub 星数
0
(GitHub 星数,统计于 2026-10-25)
许可证
MIT
最近提交
2026/10/22
作者
KROU4
下载 ZIP

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Claude Code
/plugin marketplace add KROU4/BabelDub
/plugin install babeldub@babeldub
/babeldub:localize "D:\Games\MyGame" es
Codex, Gemini CLI, other agents
codex plugin marketplace add KROU4/BabelDub
gemini extensions install https://github.com/KROU4/BabelDub
npx skills add KROU4/BabelDub

命令照搬项目 README。在本机运行前,请先看一眼仓库。

包含内容

  • 8 skills: babeldub-localize, -doctor, -recon, -cast, -translate, -voice, -qa, -pack
  • Claude Code subagents, hooks and /babeldub:localize and /babeldub:rollback commands
  • The babeldub CLI with format adapters and model workers
  • Native FMOD .bank rebuild (own FSB5 writer) and loose audio re-encoding; Wwise with WwiseConsole
  • QA per line: CER, speaker similarity, UTMOS naturalness, timing

适合

  • Fan localizations of single-player games with voice-over
  • Unity + FMOD games (fully automatic) and Ren'Py / RPG Maker style loose audio

不适合

  • Online games with anti-cheat: refused by default
  • Distributing game files: the README says to share patches, not assets
  • Unreal, Godot, CRIWARE and others, which are playbook-only for now

概述

BabelDub is a pack of agent skills, subagents and a CLI that localizes a game's voice-over. Point the agent at a game folder and name a language: it detects the engine and audio middleware, extracts lines and subtitles, casts characters, translates in scene batches, clones each character's own voice, checks every take and rebuilds the game's native audio files.

The key idea is dubbing with the original actor's timbre. Voice prompts come from the character's own lines matched to energy, several takes are scored, and an RVC model per main character pulls the timbre back. Speech is never slowed down, file lengths stay exact, and lines that can't be fixed keep the original.

It is new (v0.2.0, no stars yet), but the pipeline, engine table and benchmark numbers are all in the repo. Installs always make a backup, and /babeldub:rollback restores the game.

环境要求

  • Windows 10/11 or Linux
  • Python 3.10+, uv and ffmpeg
  • About 20 GB disk for models; an NVIDIA GPU with 8 GB VRAM recommended (CPU works, slower)

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