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UE5
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UE Audio System

/ue-audio-system

Play, mix and debug sound in Unreal Engine: one-shot SFX, ambience, music, dialogue, MetaSounds, attenuation, submixes, Quartz and modulation.

GitHub 星数
403
(所在仓库星数,统计于 2026-10-21)
许可证
MIT
最近提交
2026/09/28
作者
quodsoler

所属合集

Unreal Engine Skills (quodsoler)

31 Unreal Engine C++ skills checked against the UE 5.8 headers: gameplay framework, GAS, animation, networking, rendering, AI, UI, tools and more.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add quodsoler/unreal-engine-skills --skill ue-project-context ue-audio-system

Installs this skill plus ue-project-context, which writes the project document every skill in this pack reads first. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • A pitfalls section with the mistakes to avoid
  • Bundled 2 reference docs the agent reads when needed
  • Written for Unreal Engine 5.8

适合

  • When playing, mixing or debugging sound in Unreal Engine — one-shot SFX, looping ambience, music, dialogue or procedural audio

不适合

试试这条提示词

提示词
Add attenuated footstep sounds and duck the music during dialogue.

关于这个 Skill

Use when playing, mixing or debugging sound in Unreal Engine — one-shot SFX, looping ambience, music, dialogue or procedural audio. For VFX timing, see ue-niagara-effects; for anim-notify sounds, see ue-animation-system; for component lifetime and attachment, see ue-actor-component-architecture.

From the ue-audio-system SKILL.md in quodsoler/unreal-engine-skills.

What's inside

  • Context
  • Sound Assets
  • Playing Sounds
  • UAudioComponent Control
  • Attenuation and Spatialization
  • Concurrency
  • Sound Classes and Sound Mixes
  • Submixes, Buses and Sends
  • Submix Effects
  • MetaSounds

Good to know

Skills in Unreal Engine Skills read .agents/ue-project-context.md, which the ue-project-context skill writes from your project's modules and conventions. Every API is checked against the UE 5.8 headers.

环境要求

  • Unreal Engine 5.8
  • Unreal Engine 5.8 C++ project
  • The ue-project-context skill from the same pack

相关主题

常见问题

搭配使用

作者标注的相关 Skills,或更适合相邻任务的 Skills。

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