Unreal Vibe Modding
/unreal-vibe-modding
Let an agent run Lua live inside a running Unreal Engine game through UE4SS: a uvmod CLI, an MCP server, a small bridge mod and an agent skill for building mods in small, checked steps.
- GitHub 星数
- 0 (GitHub 星数,统计于 2026-10-25)
- 许可证
- MIT
- 最近提交
- 2026/10/24
- 作者
- glitchbunny0
信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。
安装
pip install git+https://github.com/glitchbunny0/unreal-vibe-modding
uvmod install-bridgeSet UVMOD_UE4SS to the game's ue4ss folder in ~/.config/uvmod/config. Skip install-bridge on a UE4SS build with the external REPL.
命令照搬项目 README。在本机运行前,请先看一眼仓库。
包含内容
- uvmod CLI: run Lua on the game thread, follow UE4SS.log, take screenshots, push mods, hot-swap mod logic
- uvmod mcp: the same functions as MCP tools
- VibeBridge: a small Lua mod so it works with official UE4SS releases
- An agent skill for modding a running game
适合
- Iterating on UE4/UE5 game mods without restarts
- Modding a game on a Windows PC from another machine over SSH
不适合
- Games without UE4SS support
- Stable production use: the README marks it early
关于这个 Skill
Unreal Vibe Modding closes the loop for modding Unreal games with an agent. You play and describe what feels wrong; the agent runs Lua inside the live game through UE4SS, reads the log, takes a screenshot, writes the mod and hot-swaps it without restarting.
uvmod finds which in-game endpoint answers on its own: UE4SS's external Lua REPL where available, or the bundled VibeBridge mod on any UE4SS build. It works on Windows, Linux with Proton, Steam Deck and WSL, or over SSH to a Windows PC.
Related
- Co-op Anything uses UE4SS among other loaders to add co-op.
- Universal Modder for other engines.
环境要求
- Python 3.9+ (standard library only)
- A UE4SS install in the game
相关主题
常见问题
搭配使用
作者标注的相关 Skills,或更适合相邻任务的 Skills。
Co-op Anything
Point your coding agent at a single-player game and make it co-op: an MCP server, 13 agent skills and a playbook to research, reverse engineer, build, bot-test and ship co-op mods with Steam relay networking.
Universal Modder
Skills, tools and a fal MCP that let Claude Code mod PC games you own: recon, reverse engineering, generated assets, in-game testing.
Unreal MCP (Epic)
Act inside an Unreal Engine project through a live editor MCP connection: actors, levels, Blueprints, widgets, materials, Niagara, Control Rig, Sequencer and more.
相似 skills
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
Awesome Gamedev Agent Skills
76 portable SKILL.md skills across 12 engines (Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox, Defold, Ebitengine), with a router.
Unreal MCP (chongdashu)
Control Unreal Engine through natural language from Cursor, Windsurf or Claude Desktop via MCP.
Unreal Engine Skills for Claude Code (Epic)
Epic Games' official Claude Code plugin: control the Unreal Editor over MCP, with hundreds of tools across 30+ toolsets, plus skills for writing new toolsets and Agent Skills.