目录
给你的 Agent 装上游戏开发技能
精选 195 个 skills、MCP Servers 和 Starter Kits,可按引擎、任务或你用的 Agent 筛选。
共 9 条结果
3AGameFactory (GameFactory-3A)
An Apache-2.0 framework of agent skills and pipelines that turns a game requirement into assets (image, 3D, motion, audio, CG video) and engine-ready code for UE5, Blender, Unity, Godot 4 and three.js.
AssetFurnace (image-to-3dlab)
A local image-to-3D studio with an MCP server: prompt or picture in, a textured, rigged, animated GLB game character out, on Apple Silicon or NVIDIA.
Novel to Game
Agent skills for source-grounded adaptation of novels into games: cited design docs, target-runtime builds and evidence-based QA.
Everything Game Dev Code
An MIT scaffold for AI-assisted game development: 42 agents, 66 commands, 100+ skills and 115 rules for Unity, Unreal, Godot and HTML5, with adapters for Claude Code, Codex, Cursor, OpenCode and Kiro. Plan, write a GDD, set up an engine project or build a whole game with /full-game.
Ludra
A 2D game engine built for AI agents: games are JSON, every error comes with a machine-readable fix, and the agent plays and tests its own game headlessly. Ships a Claude Code plugin and skill.
Brainstorm (Claude Code Game Studios)
Guides the user through finding and choosing a game concept.
Team Combat (Claude Code Game Studios)
Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate.
Novel to Game: Build
Build a risk-matched whitebox or the approved production game for its target runtime.
Novel to Game: Full Pipeline
Turn a novel into a fully playable game on the selected target platform.