Unity Localization
/localization
Sets up and configures Unity Localization, including locales, String and Asset Tables, and CJK fonts.
- GitHub stars
- 1,118 (repository stars as of 2026-10-21)
- License
- Unity Companion License
- Last commit
- 2026/10/20
- By
- Unity Technologies
Part of
Unity Skills (official)
Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.
Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.
Install
npx skills add Unity-Technologies/skills --skill localizationInstalls only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.
Commands are copied from the project's README. Check the repository before running anything on your machine.
Install for a specific agent
| Agents | -a | Folder |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.
What you get
- Worked steps: Package Installation Check; Localization Settings & Locales; Modifying Localization Tables; UI Localization and Layout
- A verification step before the work is called done
- Bundled 1 reference doc and 2 supporting files the agent reads when needed
Good fit
- Adding languages to a Unity game
- Translating UI text, including CJK fonts
Try this prompt
Add Chinese and Japanese to my game, including CJK fonts and translated UI text.About this skill
Sets up and configures Unity Localization, including locales, String and Asset Tables, and CJK fonts. Use when the user asks to add languages, translate UI text, or mentions i18n or multilingual support.
From the localization SKILL.md in Unity-Technologies/skills.
What's inside
- Package Installation Check
- Localization Settings & Locales
- Modifying Localization Tables
- Safe Population Pattern
- Refresh & Notification
- UI Localization and Layout
- Namespacing & Conflicts
- Localized String Events (Robust Binding)
- Asian Language Font Support (CJK)
- Prerequisite: TMP Essential Resources must be imported
Good to know
Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.
Requirements
- A Unity project
- Unity CLI (recommended: many skills drive the open Editor through it)
FAQ
More from Unity Skills (official)
See all 20New Unity Project
Guides creating a new Unity project, gathering concept, platforms, and monetization before setting up the project, source control, and packages.
Unity 2D Physics
Creates and fixes Unity 2D physics in both systems, 2D Physics Core and the legacy Rigidbody 2D system, for any 2D physics question even if neither is named.
Unity 2D Pixel Perfect
Sets up, diagnoses, and fixes pixel perfect 2D rendering with PixelPerfectCamera in URP or Built-in.
Unity 3D Collision Debugging
Diagnoses 3D PhysX collision and trigger problems.
Similar skills
Localize (Claude Code Game Studios)
Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.
Awesome Gamedev Agent Skills
74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
Art Bible (Claude Code Game Studios)
Author the Art Bible — visual identity gating asset production.