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Game UI & Localization Skills for AI Agents

Skills for the screens players read: HUDs, menus and settings that work at every resolution and with a gamepad, and text that holds up in every language.

10 free skills, MCP servers and kits

Pick a UI skill to start with

UI Integration
GDT
Skill
348

Godot UI Integration

A Codex skill for building Godot UI from approved designs, with editor-visible scenes and runtime visual-parity checks.

GodotCodex
Localize
GDT
Skill
27.0k

Localize (Claude Code Game Studios)

Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.

Godotin Claude Code Game Studios
Game UI/UX
ANY
Skill
2.1k

Game UI/UX

HUDs and menus that work on every screen: anchored layouts, resolution and safe-area scaling, gamepad focus and event-driven updates.

Engine-agnosticin Awesome Gamedev Agent Skills
Godot UI
GDT
Skill
2.1k

Godot UI (Control Nodes)

Godot 4.7 interfaces with Control nodes: anchors, containers, themes and keyboard or gamepad focus navigation.

Godotin Awesome Gamedev Agent Skills
Unity Localization
UNI
SkillOfficial
1.1k

Unity Localization

Sets up and configures Unity Localization, including locales, String and Asset Tables, and CJK fonts.

Unityin Unity Skills (official)
TextMeshPro Optimization
UNI
SkillOfficial
1.1k

Unity TextMeshPro Optimization

Optimizes TextMeshPro rendering, memory, and font setup, including font asset stacks, fallback atlases, SDF quality, and worldspace text.

Unityin Unity Skills (official)
Godot AI
GDT
MCP
3.1k

Godot AI

Production-grade MCP server and editor plugin for Godot 4.7+: 46 tools and 120+ operations for scenes, nodes, scripts, UI and more.

GodotClaude Code · Claude Desktop +3
Awesome Gamedev Agent Skills
GDT
Skill
2.1k

Awesome Gamedev Agent Skills

74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.

GodotUnityUnrealClaude Code · Cursor +4

What a UI skill gives your agent

Layouts that scale

Anchors, containers and safe areas instead of absolute pixels, so one UI fits many screens.

Controller-friendly

Focus navigation is part of the pattern, so menus work without a mouse.

Ready for other languages

Localization and TextMeshPro skills cover string tables, CJK fonts and font atlas size.

How to use a game dev skill

Three steps in Claude Code, Codex, Cursor or any agent that reads SKILL.md.

  1. 01

    Install it

    Run the command on the skill's page, or copy the install prompt and let your agent run it.

  2. 02

    Ask in plain words

    Describe what you want. The agent loads the skill when your request matches, or you can call it by name.

  3. 03

    Review and play

    Run the game, read what the agent changed, and ask for fixes in the same session.

Why use a skill instead of a prompt?

A prompt is gone after one chat. A skill stays in your project: the agent reads the same checklist, engine rules and pitfalls every time the task comes up, so the results stay consistent and you stop repeating yourself.

All UI skills

UI skills FAQ

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