FunPlay Skill
14 MIT agent skills for game development with scripts and tests: sprite-sheet slicing, normal maps, audio conversion, game concept briefs, browser game slices, Unity MCP workflow and Cocos/WeChat minigame rules.
- GitHub stars
- 10 (GitHub stars as of 2026-10-24)
- License
- MIT
- Last commit
- 2026/06/15
- By
- FunplayAI
Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.
Install
git clone https://github.com/FunplayAI/funplay-skill
# from the parent directory, inside Claude Code:
/plugin marketplace add ./funplay-skill
/plugin install funplay-skill@funplay-skill{ "plugin": ["funplay-skill@git+https://github.com/FunplayAI/funplay-skill.git"] }Commands are copied from the project's README. Check the repository before running anything on your machine.
What you get
- Asset processing: sprite-sheet, normal-map, audio-format-convert (wav/ogg/mp3)
- Design: game-concept-brief (GDD-lite / MDA / MVP) and game-ui-asset-brief
- Build: playable-game-build-flow for a browser vertical slice
- Unity: unity-mcp-workflow and commercial-unity-game (mobile/F2P planning)
- Cocos: minigame-subpackage-rules (WeChat/Douyin), canvas page/popup bootstrap and removal, UI node retrofit, Workbench asset replace
- using-funplay-skills router, session-start hooks and slash commands
Good fit
- Cocos Creator teams shipping WeChat or Douyin minigames
- Small deterministic asset jobs: slicing sheets, normal maps, audio formats
- Unity mobile/F2P planning with an agent
Not for
- Unreal or Godot projects
- AI asset generation; scripts process existing assets
Overview
FunPlay Skill is a compact library of agent skills where most skills are backed by a Node script and tests rather than prose only. That makes the asset jobs (slicing a sprite sheet into frames, generating a tangent-space normal map, converting audio) repeatable.
Its standout area is Cocos: five skills cover WeChat/Douyin minigame subpackage rules and safe changes to pages, popups, HUD canvases and UI nodes, which few other skill packs touch. On the Unity side it adds a Funplay Unity MCP verification loop (edit, compile, Play Mode, screenshot, console) and a planning audit for commercial mobile/F2P games.
Related
- Unity MCP (Coplay) for broader Unity editor control.
- Unity Skills for more unity skills.
Requirements
- Node.js 18+
- Funplay Unity MCP for the unity-mcp-workflow skill
Topics
FAQ
Works well with
Skills the author points to as related or as the better fit for neighbouring tasks.
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