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FunPlay Skill

14 MIT agent skills for game development with scripts and tests: sprite-sheet slicing, normal maps, audio conversion, game concept briefs, browser game slices, Unity MCP workflow and Cocos/WeChat minigame rules.

GitHub stars
10
(GitHub stars as of 2026-10-24)
License
MIT
Last commit
2026/06/15
By
FunplayAI
Download ZIP

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Claude Code
git clone https://github.com/FunplayAI/funplay-skill
# from the parent directory, inside Claude Code:
/plugin marketplace add ./funplay-skill
/plugin install funplay-skill@funplay-skill
OpenCode (opencode.json)
{ "plugin": ["funplay-skill@git+https://github.com/FunplayAI/funplay-skill.git"] }

Commands are copied from the project's README. Check the repository before running anything on your machine.

What you get

  • Asset processing: sprite-sheet, normal-map, audio-format-convert (wav/ogg/mp3)
  • Design: game-concept-brief (GDD-lite / MDA / MVP) and game-ui-asset-brief
  • Build: playable-game-build-flow for a browser vertical slice
  • Unity: unity-mcp-workflow and commercial-unity-game (mobile/F2P planning)
  • Cocos: minigame-subpackage-rules (WeChat/Douyin), canvas page/popup bootstrap and removal, UI node retrofit, Workbench asset replace
  • using-funplay-skills router, session-start hooks and slash commands

Good fit

  • Cocos Creator teams shipping WeChat or Douyin minigames
  • Small deterministic asset jobs: slicing sheets, normal maps, audio formats
  • Unity mobile/F2P planning with an agent

Not for

  • Unreal or Godot projects
  • AI asset generation; scripts process existing assets

Overview

FunPlay Skill is a compact library of agent skills where most skills are backed by a Node script and tests rather than prose only. That makes the asset jobs (slicing a sprite sheet into frames, generating a tangent-space normal map, converting audio) repeatable.

Its standout area is Cocos: five skills cover WeChat/Douyin minigame subpackage rules and safe changes to pages, popups, HUD canvases and UI nodes, which few other skill packs touch. On the Unity side it adds a Funplay Unity MCP verification loop (edit, compile, Play Mode, screenshot, console) and a planning audit for commercial mobile/F2P games.

Requirements

  • Node.js 18+
  • Funplay Unity MCP for the unity-mcp-workflow skill

Topics

FAQ

Works well with

Skills the author points to as related or as the better fit for neighbouring tasks.

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