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Game dev skills for your agent
230 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.
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De-AI Game UI (remove the generic AI look from menus and HUDs, checked by a lint)
A GameSkill original that strips the tells of AI-made game UI (purple-blue gradients, glass panels, neon glows, emoji icons, one big radius, everything centred, identical buttons, epic-journey copy) and rebuilds the screen from the game's own world. Ships a 12-rule lint that reads computed styles in headless Chrome for any framework, a before/after pause menu and a mutation test proving every rule can fail.
Game UI/UX
HUDs and menus that work on every screen: anchored layouts, resolution and safe-area scaling, gamepad focus and event-driven updates.
UE Editor Tools
Extend the Unreal Editor from C++: detail customizations, editor utility widgets, menus, editor modes, asset definitions and editor subsystems.