Skip to main content

Kimi K3 Games

Games built with Kimi K3.1 Pro

Kimi K3.1 Pro (Moonshot, 2026-10-23) is pitched for full-project game development in Unreal, Unity and Godot. This page lists games made with it: one entry per game, with the model, engine, cost and a play link. Each entry is marked verified or promotional.

Open the full list on GitHubPages site

How entries are marked

Verified

We opened the play link or source ourselves and the game runs.

Promotional

Official showcase, a marketing-style post with no reproducible code, a video-only clip, or a vendor promoting its own product. Kimi runs a creator campaign, so judge these yourself.

Diorama Day (Sims-style diorama)

Verified

Playable on the author's page. The repo has no license.

Model
K3.1 Pro
Engine
three.js (single HTML)
One-shot
Yes
Time
Not stated
Cost
Not stated

Buffalo Racing / Realm Blade and more

Verified

A side-by-side set against Opus 5.5, playable on the author's page. The repo has no license.

Model
K3.1 Pro (vs Opus 5.5)
Engine
three.js + Vite
One-shot
Not stated
Time
Not stated
Cost
Not stated

Unreal open-world game

Promotional

Claims a full Unreal open-world game. No playable build or source (125 likes, 35K views).

Model
K3.1 Pro
Engine
Unreal
One-shot
Not stated
Time
Not stated
Cost
Not stated

Official blog games and 3D scenes

Promotional

Official showcase in the K3.1 Pro tech blog.

Model
K3.1 Pro
Engine
Unreal / Godot / Three.js
One-shot
Not stated
Time
Not stated
Cost
Not stated

Tiny 3D fishing world

Promotional

One prompt. Video only, so it can't be reproduced.

Model
K3.1
Engine
Single HTML
One-shot
Yes
Time
Not stated
Cost
Not stated

Interactive 3D pavilion

Promotional

Product promotion. Clusy needs an account.

Model
K3.1 Pro
Engine
Web 3D (Clusy)
One-shot
Yes
Time
Not stated
Cost
Not stated

Monaco racing (failure case)

Promotional

Video only. The author points out the wrong track, mismatched scale and reversed steering (20 likes).

Model
K3.1 Pro (Kimi web app builder)
Engine
Web
One-shot
Not stated
Time
Not stated
Cost
Not stated

Developer hands-on across engines

Promotional

An impressions post with no source (45 likes).

Model
K3.1 Pro
Engine
Unity / Unreal / Godot / Three.js / Blender
One-shot
Not stated
Time
Not stated
Cost
Not stated

Standard benchmark: same prompt, three models

Five fixed prompts (platformer, pinball, voxel island, card-gacha VFX, tower defense) run once each on Kimi K3.1 Pro, Claude Opus 5.5 and Gemini. Prompts and results live in the GitHub repo. Results will appear here once the runs are done.

Platformer · Pinball · Voxel island · Card gacha VFX · Tower defense

GitHub

Use Kimi with game dev agent skills

Kimi Code works with Claude Code and Hermes Agent, so the skills on this site work with Kimi as well. Point Claude Code at the Kimi endpoint, then install a skill such as Claude Code Game Studios or Hermes GameForge.

Running the open weights locally

Moonshot says the K3.1 Pro open weights will be released by 2026-11-04. We will add hardware needs, local inference options and agent setups for game skills once they are out.

Mirrored from the awesome-kimi-k3-game repo. Data captured on 2026-10-24. Send new games as a pull request there.