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Claude Code Game Studios

Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.

GitHub stars
27,016
(GitHub stars as of 2026-10-21)
License
MIT
Last commit
2026/10/19
By
Donchitos
Download ZIP

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Clone as your game project
git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game
cd my-game
claude

Start Claude Code in the folder that holds CLAUDE.md and project.yaml, otherwise the hooks and permission rules are skipped.

First command inside Claude Code
/start

Asks where you are (no idea, rough concept, clear design, existing project) and routes you to the right workflow.

Commands are copied from the project's README. Check the repository before running anything on your machine.

What you get

  • 49 role agents and 72 workflow skills, per the repository description
  • A single project.yaml that sets engine, naming conventions and modes
  • Hooks that validate work before commits
  • Entry commands such as /start, /brainstorm, /setup-engine and /project-stage-detect

Good fit

  • Solo developers who want a structured, studio-style process from concept to production
  • Starting a new Godot, Unity or Unreal project with design docs in place

Not for

  • Agents other than Claude Code: the system is built on Claude Code hooks and project files
  • Quick one-off prototypes where the process overhead is not worth it

Try this prompt

Prompt
/setup-engine godot 4.7

Overview

Claude Code Game Studios is a project template rather than a single skill. You clone it as the root of your game, open Claude Code there, and the repository's CLAUDE.md, hooks and skills turn the session into a coordinated team of specialised agents that mirror a studio hierarchy: design, programming, art direction, QA and production.

It is the most-starred repository in this directory and a common starting point for people asking how to build a whole game with Claude Code. Begin with /start, which works out how far along you are, or go straight to /brainstorm if you have nothing yet.

Notes

  • Behaviour is driven by project.yaml at the repository root. Read it before your first session.
  • Hooks fail gracefully if optional tools are missing, with one deliberate exception: a commit that stages data JSON is blocked when Python is not available to validate it.

Requirements

  • Git
  • Claude Code
  • Python 3 (reads project.yaml for every skill and hook)
  • Bash (built into macOS/Linux; Git for Windows on Windows)
  • jq (recommended, for hook validation)

FAQ

Skills in this collection (12 listed)

See all 12
Art Bible
GDT
Skill
27.0k

Art Bible (Claude Code Game Studios)

Author the Art Bible — visual identity gating asset production.

Godotin Claude Code Game Studios
Balance Check
GDT
Skill
27.0k

Balance Check (Claude Code Game Studios)

Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data.

Godotin Claude Code Game Studios
Brainstorm
GDT
Skill
27.0k

Brainstorm (Claude Code Game Studios)

Guides the user through finding and choosing a game concept.

Godotin Claude Code Game Studios
Launch Checklist
GDT
Skill
27.0k

Launch Checklist (Claude Code Game Studios)

Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.

Godotin Claude Code Game Studios
Localize
GDT
Skill
27.0k

Localize (Claude Code Game Studios)

Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.

Godotin Claude Code Game Studios
Map Systems
GDT
Skill
27.0k

Map Systems (Claude Code Game Studios)

Decompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.

Godotin Claude Code Game Studios
Playtest Report
ANY
Skill
27.0k

Playtest Report (Claude Code Game Studios)

Structured playtest report template, or turn existing playtest notes into structured feedback.

Engine-agnosticin Claude Code Game Studios
Prototype
GDT
Skill
27.0k

Prototype (Claude Code Game Studios)

Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED.

Godotin Claude Code Game Studios

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