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Game dev skills for your agent

162 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine
Showing skills fromAwesome Gamedev Agent Skills

Showing 45 results

Headless Testing
GDT
Skill
2.1k

Godot Headless Testing

Run GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges.

Godotin Awesome Gamedev Agent Skills
Godot Multiplayer
GDT
Skill
2.1k

Godot Multiplayer

Networked Godot 4.7 games: ENet host and join, @rpc functions, per-node authority and state replication with spawners and synchronizers.

Godotin Awesome Gamedev Agent Skills
Nodes & Scenes
GDT
Skill
2.1k

Godot Nodes & Scenes

Structure Godot 4.7 projects: reusable scenes, runtime instancing, safe node access and autoload singletons.

Godotin Awesome Gamedev Agent Skills
Godot Physics
GDT
Skill
2.1k

Godot Physics

Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries).

Godotin Awesome Gamedev Agent Skills
Godot Resources
GDT
Skill
2.1k

Godot Resources

Data-driven Godot 4.7 games with custom Resource classes: typed data, .tres files, duplication and threaded loading.

Godotin Awesome Gamedev Agent Skills
Godot Shaders
GDT
Skill
2.1k

Godot Shaders

Godot 4.7 shaders for 2D and 3D: vertex and fragment code, uniforms, TIME and UV animation, and screen-reading effects.

Godotin Awesome Gamedev Agent Skills
Signals & Groups
GDT
Skill
2.1k

Godot Signals & Groups

Decoupled Godot 4.7 gameplay with signals and groups: custom signals, Callable connections and broadcasts with call_group.

Godotin Awesome Gamedev Agent Skills
Godot TileMap
GDT
Skill
2.1k

Godot TileMap

Tile-based 2D levels in Godot 4.7 with TileMapLayer: collision and navigation on tiles, terrain autotiling and editing cells from code.

Godotin Awesome Gamedev Agent Skills
Godot UI
GDT
Skill
2.1k

Godot UI (Control Nodes)

Godot 4.7 interfaces with Control nodes: anchors, containers, themes and keyboard or gamepad focus navigation.

Godotin Awesome Gamedev Agent Skills
Level Design
ANY
Skill
2.1k

Level Design

Design playable levels from blockout to final: player metrics, pacing and flow, gating, the critical path and encounter design.

Engine-agnosticin Awesome Gamedev Agent Skills
LÖVE Core
LUA
Skill
2.1k

LÖVE (Love2D) Core

Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states.

LÖVE / pygamein Awesome Gamedev Agent Skills
Procedural Generation
ANY
Skill
2.1k

Procedural Generation

Procedural content with seeded RNG: Perlin and Simplex noise terrain, rooms-and-corridors dungeons and weighted loot tables.

Engine-agnosticin Awesome Gamedev Agent Skills
Puzzle Game
ANY
Skill
2.1k

Puzzle Game

Build a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo.

Engine-agnosticin Awesome Gamedev Agent Skills
Pygame Core
LUA
Skill
2.1k

Pygame Core

Structure a pygame-ce game: the game loop, delta-time movement, blitting, keyboard and mouse input, and sprite groups with collision.

LÖVE / pygamein Awesome Gamedev Agent Skills
Roblox Characters
RBX
Skill
2.1k

Roblox Characters

Respawn-safe Roblox character systems: Humanoid and Animator, R6 and R15 rigs, movement, animations, death, tools and custom characters.

Robloxin Awesome Gamedev Agent Skills
Roguelike
ANY
Skill
2.1k

Roguelike

Build a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables.

Engine-agnosticin Awesome Gamedev Agent Skills
RPG Systems
ANY
Skill
2.1k

RPG Systems

Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat.

Engine-agnosticin Awesome Gamedev Agent Skills
Shader Programming
ANY
Skill
2.1k

Shader Programming

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents.

Engine-agnosticin Awesome Gamedev Agent Skills
Survival Crafting
ANY
Skill
2.1k

Survival Crafting

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building.

Engine-agnosticin Awesome Gamedev Agent Skills
Tower Defense
ANY
Skill
2.1k

Tower Defense

Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives.

Engine-agnosticin Awesome Gamedev Agent Skills
Visual Novel
ANY
Skill
2.1k

Visual Novel

Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto.

Engine-agnosticin Awesome Gamedev Agent Skills