Game Dev Agentic Skills
Long-term memory for game AI agents: deep Godot 4.7+ coverage (99 skills, 27 genre blueprints) and docs-first Bevy parity.
- GitHub stars
- 876 (GitHub stars as of 2026-10-21)
- License
- LGPL-3.0
- Last commit
- 2026/10/16
- By
- thedivergentai
Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.
Install
npx skills add thedivergentai/Game-Dev-Agentic-Skills/skills/godot-masternpx skills add thedivergentai/Game-Dev-Agentic-Skills/skills/bevy-masternpx skills add thedivergentai/Game-Dev-Agentic-Skills/skills/godot-inventory-systemCommands are copied from the project's README. Check the repository before running anything on your machine.
Install for a specific agent
| Agents | -a | Folder |
|---|---|---|
| Claude Code | claude-code | .claude/skills/ |
| Codex | codex | .agents/skills/ |
| Cursor | cursor | .agents/skills/ |
| Gemini CLI | gemini-cli | .agents/skills/ |
| GitHub Copilot | github-copilot | .agents/skills/ |
| OpenCode | opencode | .agents/skills/ |
| Windsurf | windsurf | .windsurf/skills/ |
Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.
What you get
- 99 Godot skills and 27 genre blueprints
- Docs-first Bevy skills with matching coverage
- Analyst, Auditor and Builder personas
Good fit
- Large Godot projects that need consistent standards
- Bevy developers: one of the few Bevy skill sets
Not for
- Installing everything at once: the author warns that --all floods the agent's context with every skill's metadata
Overview
This repository is built to be installed piece by piece. Start with the Godot or Bevy hub, or a single specialist skill such as an inventory system. The author warns against --all: it loads the metadata of all 184 skills into context, which the README calls a "Context Storm".
It is licensed under LGPL-3.0, unlike most entries here, which use MIT or Apache-2.0.
Requirements
- Godot 4.7+ or Bevy
FAQ
Skills in this collection (8 listed)
Bevy Character Movement
Bevy 0.20 kinematic character movement: intent components, FixedUpdate integration, coyote time, and jump buffer.
Bevy Combat System
Bevy ECS combat: Health, Team, and Invuln on actors, Hit messages, melee reach, despawn on FixedUpdate after damage.
Bevy Dialogue System
Bevy 0.20 dialogue data: line tables in a resource, the current line index on a component, and choice flags filtered before the write.
Bevy Economy System
Bevy ECS economy: Wallet components, a PriceTable resource, Purchase and Transfer messages, vendor stock.
Bevy Inventory System
A Bevy ECS skill for inventories: items, stacks and the systems that change them.
Bevy Platformer
Route a Bevy 0.20 platformer: coyote time and jump buffer on Mover, gravity on FixedUpdate, one-way ledges, follow camera.
Bevy Roguelike
Route a Bevy 0.20 roguelike: RunSeed resource, room entities, permadeath flag, turn energy, grid pickup.
Bevy Tower Defense
Bevy genre router for tower defense.
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