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Unity Built-in to URP Migration

/migrate-birp-to-urp

Plans, executes, and troubleshoots migration from the Built-in Render Pipeline to URP.

GitHub stars
1,118
(repository stars as of 2026-10-21)
License
Unity Companion License
Last commit
2026/10/20
By
Unity Technologies

Part of

Unity Skills (official)

Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Any agent (skills CLI)
npx skills add Unity-Technologies/skills --skill migrate-birp-to-urp

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

What you get

  • Worked steps: Pre-Flight: Pipeline Detection and Reference Loading; Assess Current Migration State; Gather Requirements; Safety Gate
  • A verification step before the work is called done
  • Bundled 1 supporting file and 6 reference docs the agent reads when needed

Good fit

  • When asked to convert a project, scene, material, or shader to URP, or to fix visuals broken by the change

Try this prompt

Prompt
Convert my project from the Built-in Render Pipeline to URP and fix the pink materials.

About this skill

Plans, executes, and troubleshoots migration from the Built-in Render Pipeline to URP. Use when asked to convert a project, scene, material, or shader to URP, or to fix visuals broken by the change.

From the migrate-birp-to-urp SKILL.md in Unity-Technologies/skills.

What's inside

  • Mandatory Execution Reference
  • Critical Default
  • Generic Upgrade Contract
  • Generic Migration Success Gate
  • Execution path: running C# in the Editor
  • Passing C# to eval
  • Two execution modes — pick by the snippet's shape
  • Detecting the active render pipeline
  • Pre-Flight: Pipeline Detection and Reference Loading
  • Assess Current Migration State

Good to know

Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.

Requirements

  • A Unity project
  • Unity CLI (recommended: many skills drive the open Editor through it)

FAQ

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