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Unity Editor Search

/generate-editor-search-query

Generates Unity Search queries and opens the Search window to find assets or scene objects.

GitHub stars
1,118
(repository stars as of 2026-10-21)
License
Unity Companion License
Last commit
2026/10/20
By
Unity Technologies

Part of

Unity Skills (official)

Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Any agent (skills CLI)
npx skills add Unity-Technologies/skills --skill generate-editor-search-query

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

Commands are copied from the project's README. Check the repository before running anything on your machine.

Install for a specific agent
Agents-aFolder
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

Add -a <flag> to the command. These are project folders; add -g to install for your user account instead.

What you get

  • A verification step before the work is called done
  • Bundled 1 supporting file and 2 reference docs the agent reads when needed

Good fit

  • Find, filter, or list assets, GameObjects, components, or references in the Editor, not on disk

Try this prompt

Prompt
Find every prefab in the project that uses this material.

About this skill

Generates Unity Search queries and opens the Search window to find assets or scene objects. Use when the user asks to find, filter, or list assets, GameObjects, components, or references in the Editor, not on disk.

From the generate-editor-search-query SKILL.md in Unity-Technologies/skills.

What's inside

  • Default Behavior
  • Scope
  • Passing C# to eval
  • Query Generation Rules
  • Opening Unity Search
  • Response Format
  • Validation Checklist

Good to know

Maintained and published by Unity. Many skills drive the open Unity Editor through the Unity CLI instead of editing scene files by hand.

Requirements

  • A Unity project
  • Unity CLI (recommended: many skills drive the open Editor through it)

FAQ

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