Skip to main content

Directory

Game dev skills for your agent

162 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 22 results

Claude Code Game Studios
GDT
Starter kit
27.0k

Claude Code Game Studios

Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.

GodotUnityUnrealClaude Code
GodotPrompter
GDT
Skill
855

GodotPrompter

Agentic skills framework for Godot 4.x: domain-specific skills for project setup, architecture and gameplay systems.

GodotClaude Code · GitHub Copilot +1
Art Bible
GDT
Skill
27.0k

Art Bible (Claude Code Game Studios)

Author the Art Bible — visual identity gating asset production.

Godotin Claude Code Game Studios
Balance Check
GDT
Skill
27.0k

Balance Check (Claude Code Game Studios)

Find balance outliers, broken progressions, degenerate strategies, economy imbalances in formulas and data.

Godotin Claude Code Game Studios
Brainstorm
GDT
Skill
27.0k

Brainstorm (Claude Code Game Studios)

Guides the user through finding and choosing a game concept.

Godotin Claude Code Game Studios
Launch Checklist
GDT
Skill
27.0k

Launch Checklist (Claude Code Game Studios)

Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.

Godotin Claude Code Game Studios
Localize
GDT
Skill
27.0k

Localize (Claude Code Game Studios)

Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.

Godotin Claude Code Game Studios
Map Systems
GDT
Skill
27.0k

Map Systems (Claude Code Game Studios)

Decompose a concept into individual systems, map dependencies, prioritize design order, create the systems index.

Godotin Claude Code Game Studios
Playtest Report
ANY
Skill
27.0k

Playtest Report (Claude Code Game Studios)

Structured playtest report template, or turn existing playtest notes into structured feedback.

Engine-agnosticin Claude Code Game Studios
Prototype
GDT
Skill
27.0k

Prototype (Claude Code Game Studios)

Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED.

Godotin Claude Code Game Studios
Quick Design
GDT
Skill
27.0k

Quick Design (Claude Code Game Studios)

Lightweight spec for small changes — tuning adjustments, minor mechanics.

Godotin Claude Code Game Studios
Team Audio
GDT
Skill
27.0k

Team Audio (Claude Code Game Studios)

Orchestrate the audio team — audio-director, sound-designer, technical-artist, gameplay-programmer — direction through implementation.

Godotin Claude Code Game Studios
Team Combat
GDT
Skill
27.0k

Team Combat (Claude Code Game Studios)

Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate.

Godotin Claude Code Game Studios
Team Level
GDT
Skill
27.0k

Team Level (Claude Code Game Studios)

Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation.

Godotin Claude Code Game Studios
FPS Shooter
ANY
Skill
2.1k

FPS Shooter

Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Feel & Juice
ANY
Skill
2.1k

Game Feel & Juice

Add juice to actions: screen shake, hit-stop, eased motion, squash and stretch, knockback and layered audio-visual feedback.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Input Systems
ANY
Skill
2.1k

Game Input Systems

Game input architecture: action mapping, rebinding with conflict checks, keyboard, gamepad and touch, deadzones, buffering and coyote time.

Engine-agnosticin Awesome Gamedev Agent Skills
VFX & Game Feel
GDT
Skill
1.1k

Godot VFX & Game Feel (Scenario)

Make and fix particle effects in Godot 4.7, such as explosions, projectile trails, impacts, smoke and sub-emitters, within mobile budgets, plus hit-stop and screen shake.

Godotin Scenario Skills
Build
ANY
Skill
904

Novel to Game: Build

Build a risk-matched whitebox or the approved production game for its target runtime.

Engine-agnosticin Novel to Game
Combat System
BVY
Skill
876

Bevy Combat System

Bevy ECS combat: Health, Team, and Invuln on actors, Hit messages, melee reach, despawn on FixedUpdate after damage.

Bevyin Game Dev Agentic Skills
Actor & Component Architecture
UE5
Skill
403

UE Actor & Component Architecture

Write and debug AActor and UActorComponent C++ for UE 5.8: lifecycle, spawning, default subobjects, attachment, tick groups and actor pooling.

Unrealin Unreal Engine Skills (quodsoler)
Narrative Design
ANY
Skill
5

Narrative Design

Design branching dialogue, lore architecture and environmental storytelling aligned to the GDD.

Engine-agnosticin skills-gamedev (Skillary)