Directory
Game dev skills for your agent
199 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.
Showing 5 results
Multi-view to Web-ready 3D Asset
A GameSkill original: front, side and back reference prompts, any image-to-3D provider, then a tested glTF Transform pass that simplifies, resizes textures, applies Draco and builds LODs inside a triangle and file-size budget.
Three.js: Load a glb and Assemble a Scene
A GameSkill original: load a glb (Draco included) into three.js asynchronously and wire a small playable scene around it: loading bar, model normalisation, colliders, a water shader with matching buoyancy, lights, pooled particles and WebAudio sound.
image-blaster
Eight Claude Code skills that turn one image into a 3D scene: GLB/OBJ meshes of objects, a Gaussian splat of the environment, and SFX. Needs paid World Labs and FAL keys.
AssetFurnace (image-to-3dlab)
A local image-to-3D studio with an MCP server: prompt or picture in, a textured, rigged, animated GLB game character out, on Apple Silicon or NVIDIA.
Blender Export Pipelines
Export from Blender 5.2 with verified presets - Roblox (FBX/glTF, cages, R15, SurfaceAppearance), Unity (FBX, Humanoid), Unreal (FBX skeletal, Nanite, UCX), Godot/web (GLB, meshopt/Draco, WebP), USD.