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Game Monetization

/game-monetization

Design free-to-play economies, battle passes and cosmetic shops with anti-predatory guardrails.

GitHub 星数
5
(所在仓库星数,统计于 2026-10-21)
许可证
MIT
最近提交
2026/10/02
作者
poorvith-mp

所属合集

skills-gamedev (Skillary)

26 game development skills from the Skillary catalog: game design, level and narrative design, monetization, playtesting, Unity, Unreal, Blender, audio and engineering.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add poorvith-mp/skills-gamedev --skill game-monetization

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • Worked steps: Core Model & Ethical Guarantees; Currency Architecture; Seasonal Battle Pass Progression; Storefront Pricing & Transparency
  • A pitfalls section with the mistakes to avoid
  • A verification step before the work is called done
  • Bundled 2 supporting files the agent reads when needed

适合

  • Designing battle passes, gacha, in-game economies, or IAPs

试试这条提示词

提示词
Design a battle pass and cosmetic shop without predatory mechanics.

关于这个 Skill

Design free-to-play economies, battle passes and cosmetic shops with anti-predatory guardrails. Use when designing battle passes, gacha, in-game economies, or IAPs.

From the game-monetization SKILL.md in poorvith-mp/skills-gamedev.

What's inside

  • Core Philosophy
  • 4-Step Sustainable Game Monetization Architecture
  • Monetization Model Selection & Guardrails
  • Battle Pass Progression Architecture
  • Virtual Economy & Currency Sinks
  • The Rotating Cosmetic Shop (FOMO vs Respect)
  • Deliverable Format: Game Economy & Monetization Specification (MONETIZATION-SPEC.md)
  • Core Model & Ethical Guarantees
  • Currency Architecture
  • Seasonal Battle Pass Progression (90-Day Season)

常见问题

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