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GDScript for Godot 4

/godot-gdscript

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow.

GitHub 星数
2,085
(所在仓库星数,统计于 2026-10-21)
许可证
Apache-2.0
最近提交
2026/10/09
作者
gamedev-skills

所属合集

Awesome Gamedev Agent Skills

74 portable SKILL.md skills for Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox, with a router.

信息来自作者的 README。 GameSkill 还没完整跑过。支持的 Agent 和安装步骤以作者文档为准。

安装

Any agent (skills CLI)
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-gdscript

Installs only this skill. Add -a claude-code (puts it in .claude/skills/), -a codex or -a cursor (.agents/skills/) to choose the agent, and -g to install it for your user instead of the project.

命令照搬项目 README。在本机运行前,请先看一眼仓库。

为指定 Agent 安装
Agent-a文件夹
Claude Codeclaude-code.claude/skills/
Codexcodex.agents/skills/
Cursorcursor.agents/skills/
Gemini CLIgemini-cli.agents/skills/
GitHub Copilotgithub-copilot.agents/skills/
OpenCodeopencode.agents/skills/
Windsurfwindsurf.windsurf/skills/

在命令后加 -a <参数>。以上是项目级文件夹;加 -g 则安装到你的用户目录。

包含内容

  • Worked steps: A typed script with lifecycle, @export, and @onready; Signals: declare, emit, connect; await — pause until a timer or signal fires; Lambdas, typed arrays, and safe access
  • A pitfalls section with the mistakes to avoid
  • Bundled 1 reference doc the agent reads when needed
  • Written for Godot 4.7

适合

  • Editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript
  • Porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export)

试试这条提示词

提示词
Port this Godot 3 script to Godot 4 GDScript with static typing and await.

关于这个 Skill

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).

From the godot-gdscript SKILL.md in gamedev-skills/awesome-gamedev-agent-skills.

What's inside

  • A typed script with lifecycle, @export, and @onready
  • Signals: declare, emit, connect (4.x Callable syntax)
  • await — pause until a timer or signal fires (replaces 3.x yield)
  • Lambdas, typed arrays, and safe access

环境要求

  • Godot 4.7

常见问题

搭配使用

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