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Starter kit

Charakuru (きゃらくる)

A Tripo-sponsored kit that turns one full-body character illustration into a VRM 1.0 avatar with an AI agent doing the Tripo, Blender and rigging work, including hair spring bones and expressions. Source-available under its own terms, not open source, so see the repository for use.

GitHub stars
979
(GitHub stars as of 2026-10-26)
License
Not declared
Last commit
2026/10/23
By
nanocle
Download ZIP

Listed from the author's README. GameSkill has not run this end to end yet. Agent support and install steps are as documented by the author.

Install

Tell your AI

Install the skill from https://gameskill.dev/skills/charakuru/install.md

Summary and link only: the license doesn't allow GameSkill to copy its files. Follow the author's instructions at nanocle/Charakuru

Full repo install
Download a release
https://github.com/nanocle/Charakuru/releases

Follow the repository tutorial (docs/tutorial.md). Read the terms of use (docs/license.md) first.

Commands are copied from the project's README. Check the repository before running anything on your machine.

What you get

  • A local app plus agent skills that hand Tripo and Blender operations and rigging to the agent
  • VRM 1.0 output with automatic hair spring bones and facial expressions
  • Unofficial companion: kokushin/charakuru-claude-code (MIT) runs the workflow from Claude Code; the kit itself is installed separately

Good fit

  • VTuber-style or game avatars from a single illustration without operating Blender by hand

Not for

  • Reuse or redistribution without checking the terms: the license is source-available, not open source
  • Fully hands-off generation: some steps still need a person

Overview

Requirements

  • Node.js 22+
  • A Tripo account (Smart Mesh), Blender, and an AI coding agent
  • One full-body character illustration

Topics

FAQ

Works well with

Skills the author points to as related or as the better fit for neighbouring tasks.

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