Directory
Game dev skills for your agent
230 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.
Showing 6 results
Claude Code Game Studios
Turns Claude Code into a full game studio: 49 agents and 72 workflow skills arranged like a real studio hierarchy.
Unity Skills (official)
Unity's own collection of skills for AI coding agents: prompts, slash commands and tools built for Unity workflows.
Roblox Studio MCP
Create agentic AI workflows in Roblox Studio: a Studio plugin plus an MCP server for Claude Code, Codex and Gemini CLI.
Blender Agent Skills
Professional Blender 5.2 workflows as Agent Skills: modelling, UVs, PBR, baking, rigging, animation, export and QA.
FunPlay Skill
14 MIT agent skills for game development with scripts and tests: sprite-sheet slicing, normal maps, audio conversion, game concept briefs, browser game slices, Unity MCP workflow and Cocos/WeChat minigame rules.
Godot, One Mechanic at a Time (reference folder, grey box, tested mechanics)
A GameSkill original for building a Godot 4 game with an agent in an order that holds up: a reference folder with a style-prompt JSON, a grey box, then one mechanic per prompt in its own script with its own headless playtest, re-running every earlier playtest before the next. Ships templates, checkers for the reference folder and project layout, and a tested 2D example (run and jump, then glide across a gap) whose playtests catch a broken mechanic.