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目录

给你的 Agent 装上游戏开发技能

精选 206 个 skills、MCP Servers 和 Starter Kits,可按引擎、任务或你用的 Agent 筛选。

类型
引擎

共 54 条结果

PixiJS Skills
WEB
Skill官方
GameSkill 出品

PixiJS Skills (official, v8)

The official PixiJS agent skills: 26 skills that teach AI coding agents correct PixiJS v8 usage, from Application setup, assets and the scene graph to filters, custom rendering, performance and v7 migration.

Web (Phaser / Three.js)Claude Code · Codex +5
AI Game Developer
UNI
MCP
4.5k

AI Game Developer (Unity-MCP)

AI skills, MCP tools and a CLI for Unity: a full develop-and-test loop, with any C# method exposable as a tool.

UnityClaude Code · Claude Desktop +4
3AGameFactory
UE5
Starter Kit
956

3AGameFactory (GameFactory-3A)

An Apache-2.0 framework of agent skills and pipelines that turns a game requirement into assets (image, 3D, motion, audio, CG video) and engine-ready code for UE5, Blender, Unity, Godot 4 and three.js.

UnrealUnityGodotClaude Code · Codex +1
AssetFurnace
ANY
MCP
920

AssetFurnace (image-to-3dlab)

A local image-to-3D studio with an MCP server: prompt or picture in, a textured, rigged, animated GLB game character out, on Apple Silicon or NVIDIA.

Engine-agnosticClaude Code · Codex +3
Novel to Game
WEB
Skill
904

Novel to Game

Agent skills for source-grounded adaptation of novels into games: cited design docs, target-runtime builds and evidence-based QA.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +1
Game Dev Agentic Skills
GDT
Skill
876

Game Dev Agentic Skills

Long-term memory for game AI agents: deep Godot 4.7+ coverage (99 skills, 27 genre blueprints) and docs-first Bevy parity.

GodotBevyClaude Code · Cursor +1
GodotPrompter
GDT
Skill
GameSkill 出品

GodotPrompter

Agentic skills framework for Godot 4.x: domain-specific skills for project setup, architecture and gameplay systems.

GodotClaude Code · GitHub Copilot +1
Unreal Engine Skills
UE5
Skill
403

Unreal Engine Skills (quodsoler)

31 Unreal Engine C++ skills checked against the UE 5.8 headers: gameplay framework, GAS, animation, networking, rendering, AI, UI, tools and more.

UnrealClaude Code · Cursor +1
Everything Game Dev Code
UNI
Starter Kit
98

Everything Game Dev Code

An MIT scaffold for AI-assisted game development: 42 agents, 66 commands, 100+ skills and 115 rules for Unity, Unreal, Godot and HTML5, with adapters for Claude Code, Codex, Cursor, OpenCode and Kiro. Plan, write a GDD, set up an engine project or build a whole game with /full-game.

UnityUnrealGodotClaude Code · Codex +2
MCP Toolkit
GDT
MCP
85

Godot MCP Toolkit (NPGameDev)

A Godot 4.2+ editor addon that turns the editor into an MCP server: 150+ operations across scenes, scripts, nodes and playtests, a GDScript API to add your own tools, and bundled agent skills. Runs fully locally.

GodotClaude Code · Cursor +1
SPA
ASE
Skill
23

SPA: Aseprite Automation

Aseprite automation for AI agents as a CLI, an agent skill and an MCP server: create, edit, verify and export pixel art, animations, tilesets and sprite sheets in batch mode, keeping editable .aseprite sources.

AsepriteGodotClaude Code · Codex +5
trompe
WEB
Starter Kit
22

trompe (texture a level from a gray blockout)

Texture a whole game level from a gray blockout with image models: trompe plans player-height cameras, has a model paint each view, projects the paintings back onto the mesh and bakes one albedo texture, exported as glTF.

Web (Phaser / Three.js)Claude Code · Codex +1
FunPlay Skill
UNI
Starter Kit
10

FunPlay Skill

14 MIT agent skills for game development with scripts and tests: sprite-sheet slicing, normal maps, audio conversion, game concept briefs, browser game slices, Unity MCP workflow and Cocos/WeChat minigame rules.

UnityWeb (Phaser / Three.js)LÖVE / pygameClaude Code · Cursor +3
ForgeSkills
B3D
Starter Kit
9

ForgeSkills

20 gated game-development agent skills (orchestration, verification, Blender headless, procedural modeling, textures, animation, VFX, Godot and Unity pipelines) plus Python tools that measure the results. Apache-2.0.

BlenderGodotUnityClaude Code · Cursor +1
Ludra
WEB
Starter Kit
3

Ludra

A 2D game engine built for AI agents: games are JSON, every error comes with a machine-readable fix, and the agent plays and tests its own game headlessly. Ships a Claude Code plugin and skill.

Web (Phaser / Three.js)LÖVE / pygameClaude Code
BabelDub
UNI
Starter Kit
0

BabelDub

Agent skills that translate and re-voice a game you own in each character's original voice, using local models (VoxCPM2 + RVC), then repack FMOD banks or loose audio natively with backup and rollback.

UnityLÖVE / pygameClaude Code · Codex +2
Kart Drift Boost
WEB
Skill
GameSkill 出品

Kart Drift Boost (tiers, windows, ramps)

A GameSkill original: arcade kart drift-boost rules that reward skill. Drifts charge three tiers, release opens a 0.85 s window you must press in, counter-steer adds a CUT bonus, ramps give one air and one landing boost, boosts take the maximum instead of stacking, and walls cancel everything pending.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2
One Sentence to Game
WEB
Skill
GameSkill 出品

One Sentence to Game (prompt, iterate, check)

A GameSkill original for any model: a round-1 prompt that turns one sentence into a small finished browser game, a one-change-per-round loop with a creation log, a reusable spec template, and a headless checker that reports console errors, blank frames and dead controls as PASS or FAIL. It does not promise one-shot.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2
One-button Flight
WEB
Skill
GameSkill 出品

One-button Flight (fair tap-to-flap)

A GameSkill original: the rules of a one-button flight game that is never unfair. Flaps set speed instead of adding it, a fixed-step simulation plays the same at 30 and 144 fps, the hitbox forgives grazes, and a seeded gap generator stays inside the reachable band, checked by an autopilot.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2
Procedural Low-Poly Buildings
WEB
Skill
GameSkill 出品

Procedural Low-Poly Buildings (kit, validator, views)

A GameSkill original: build stylised low-poly buildings in code from a small spec, then prove them: plot and height limits, a triangle budget per tier, closed outward meshes, supported parts, level roofs and side-only taper measured from silhouettes, plus front, side, top and 3/4 renders checked against the geometry.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2
roblox-dev-kit
RBX
Starter Kit
0

roblox-dev-kit

Four agent skills and a Claude Code plugin for Roblox games: a professional Rojo/Luau toolchain, an environment doctor, Blender-to-Roblox export with Open Cloud upload, and license-checked free asset search.

RobloxBlenderClaude Code · Codex
Three.js FPS Weapon Feel
WEB
Skill
GameSkill 出品

Three.js FPS Weapon Feel (recoil, ADS, touch aim)

A GameSkill original: a learnable recoil pattern whose recovery never undoes the player's own compensation, aim-down-sights with matched sensitivity, spread you can draw as a crosshair, viewmodel bob, sway, kick and flash, and a phone chapter with a move stick, precision look zone and a fire button that aims.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2
Brainstorm
GDT
Skill
27.0k

Brainstorm (Claude Code Game Studios)

Guides the user through finding and choosing a game concept.

Godot来自 Claude Code Game Studios
Team Combat
GDT
Skill
27.0k

Team Combat (Claude Code Game Studios)

Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate.

Godot来自 Claude Code Game Studios