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Game dev skills for your agent

230 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 50 results

Vibe Modding
UE5
MCP
0

Unreal Vibe Modding

Let an agent run Lua live inside a running Unreal Engine game through UE4SS: a uvmod CLI, an MCP server, a small bridge mod and an agent skill for building mods in small, checked steps.

UnrealClaude Code · Codex +1
Brainstorm
GDT
Skill
By GameSkill

Brainstorm (Claude Code Game Studios)

Guides the user through finding and choosing a game concept.

Godotin Claude Code Game Studios
Localize
GDT
Skill
By GameSkill

Localize (Claude Code Game Studios)

Localization pipeline — find hardcoded strings, extract string tables, cultural review, VO, RTL, enforce string freeze.

Godotin Claude Code Game Studios
Prototype
GDT
Skill
By GameSkill

Prototype (Claude Code Game Studios)

Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED.

Godotin Claude Code Game Studios
Quick Design
GDT
Skill
By GameSkill

Quick Design (Claude Code Game Studios)

Lightweight spec for small changes — tuning adjustments, minor mechanics.

Godotin Claude Code Game Studios
Team Level
GDT
Skill
By GameSkill

Team Level (Claude Code Game Studios)

Orchestrate the level team — level-designer, narrative-director, world-builder, art-director, systems-designer, qa-tester — for complete area creation.

Godotin Claude Code Game Studios
Defold Core
LUA
Skill
By GameSkill

Defold Core

Build and debug the core of a Defold game in Lua: game.project, collections, game objects, script lifecycle, go.property, input focus, URLs and messages, factories and collection proxies, with a read-only reference checker and a Bob build plus headless smoke run.

LÖVE / pygamein Awesome Gamedev Agent Skills
2D Platformer
ANY
Skill
By GameSkill

2D Platformer

Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards.

Engine-agnosticin Awesome Gamedev Agent Skills
Behavior Trees & Utility AI
ANY
Skill
By GameSkill

Behavior Trees & Utility AI

Build a behavior-tree runtime and a Utility AI system with response curves, plus hybrid agents where the behavior tree drives utility scoring.

Engine-agnosticin Awesome Gamedev Agent Skills
Card Game
ANY
Skill
By GameSkill

Card Game

Build a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution.

Engine-agnosticin Awesome Gamedev Agent Skills
FPS Shooter
ANY
Skill
By GameSkill

FPS Shooter

Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Feel & Juice
ANY
Skill
By GameSkill

Game Feel & Juice

Add juice to actions: screen shake, hit-stop, eased motion, squash and stretch, knockback and layered audio-visual feedback.

Engine-agnosticin Awesome Gamedev Agent Skills
Game UI/UX
ANY
Skill
By GameSkill

Game UI/UX

HUDs and menus that work on every screen: anchored layouts, resolution and safe-area scaling, gamepad focus and event-driven updates.

Engine-agnosticin Awesome Gamedev Agent Skills
Godot Export
GDT
Skill
By GameSkill

Godot Export

Export Godot 4.7 games for desktop, web and mobile: export presets, headless CLI builds for CI, web COOP/COEP and server builds.

Godotin Awesome Gamedev Agent Skills
Headless Testing
GDT
Skill
By GameSkill

Godot Headless Testing

Run GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges.

Godotin Awesome Gamedev Agent Skills
Godot UI
GDT
Skill
By GameSkill

Godot UI (Control Nodes)

Godot 4.7 interfaces with Control nodes: anchors, containers, themes and keyboard or gamepad focus navigation.

Godotin Awesome Gamedev Agent Skills
Puzzle Game
ANY
Skill
By GameSkill

Puzzle Game

Build a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo.

Engine-agnosticin Awesome Gamedev Agent Skills
Roguelike
ANY
Skill
By GameSkill

Roguelike

Build a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables.

Engine-agnosticin Awesome Gamedev Agent Skills
RPG Systems
ANY
Skill
By GameSkill

RPG Systems

Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat.

Engine-agnosticin Awesome Gamedev Agent Skills
Shader Programming
ANY
Skill
By GameSkill

Shader Programming

Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents.

Engine-agnosticin Awesome Gamedev Agent Skills
Survival Crafting
ANY
Skill
By GameSkill

Survival Crafting

Build a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building.

Engine-agnosticin Awesome Gamedev Agent Skills
Tower Defense
ANY
Skill
By GameSkill

Tower Defense

Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives.

Engine-agnosticin Awesome Gamedev Agent Skills
Visual Novel
ANY
Skill
By GameSkill

Visual Novel

Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto.

Engine-agnosticin Awesome Gamedev Agent Skills
2D Game Kit
GDT
Skill
By GameSkill

Godot 2D Game Kit (Scenario)

Build a 2D game in Godot 4.7: platformer and top-down controllers, TileMapLayer and terrains, camera smoothing, pixel-perfect scaling, 2D lights, y-sort and parallax.

Godotin Scenario Skills