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Game dev skills for your agent

162 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 125 results

Aseprite Animate
ASE
Skill
437

Aseprite Animate

Build an idle, walk, run or attack cycle from key poses, set timing that reads as motion rather than a metronome, tag it, and review it as a filmstrip.

Asepritein Aseprite AI Artist
Aseprite Concept
ASE
Skill
437

Aseprite Concept

Before drawing something new, write an art spec and an image prompt, then import the reference art panel by panel so the pixels follow a decided design.

Asepritein Aseprite AI Artist
Aseprite Draw
ASE
Skill
437

Aseprite Draw

Draw a sprite from silhouette to finished pixels, in the order that catches mistakes while they are still cheap — block in, check the silhouette, shade, outline, verify.

Asepritein Aseprite AI Artist
Aseprite Export
ASE
Skill
437

Aseprite Export

Produce the files an engine actually consumes — spritesheets with atlases, GIFs, scaled PNGs — with the tags and layout the target needs.

Asepritein Aseprite AI Artist
Aseprite Fix
ASE
Skill
437

Aseprite Fix

Change a sprite that already exists — the user's own work or your earlier output — without destroying what is already right.

Asepritein Aseprite AI Artist
Pixel Art Brief
ASE
Skill
437

Aseprite Pixel Art Brief

Turn a vague pixel-art request into a written brief — size, palette, view, light, outline style — and confirm it with the user before any pixel is drawn.

Asepritein Aseprite AI Artist
Actor & Component Architecture
UE5
Skill
403

UE Actor & Component Architecture

Write and debug AActor and UActorComponent C++ for UE 5.8: lifecycle, spawning, default subobjects, attachment, tick groups and actor pooling.

Unrealin Unreal Engine Skills (quodsoler)
AI & Navigation
UE5
Skill
403

UE AI & Navigation

Unreal Engine C++ AI: AI controllers, behavior tree nodes, blackboards, AI perception, navmesh pathfinding, EQS and Smart Objects.

Unrealin Unreal Engine Skills (quodsoler)
Animation System
UE5
Skill
403

UE Animation System

Unreal Engine animation C++: AnimInstance subclasses, thread-safe updates, montages and notifies, curves, blend spaces, state machines, linked layers and root motion.

Unrealin Unreal Engine Skills (quodsoler)
Async & Threading
UE5
Skill
403

UE Async & Threading

Move work off Unreal's game thread and back: UE::Tasks, Async and futures, ParallelFor, runnables, locks, timers and tickers.

Unrealin Unreal Engine Skills (quodsoler)
Audio System
UE5
Skill
403

UE Audio System

Play, mix and debug sound in Unreal Engine: one-shot SFX, ambience, music, dialogue, MetaSounds, attenuation, submixes, Quartz and modulation.

Unrealin Unreal Engine Skills (quodsoler)
Blueprint and C++ Interop
UE5
Skill
403

UE Blueprint and C++ Interop

Expose C++ to Blueprint and call Blueprint from C++: UFUNCTION specifiers, native events, function libraries, latent and async actions, and interfaces.

Unrealin Unreal Engine Skills (quodsoler)
C++ Foundations
UE5
Skill
403

UE C++ Foundations

Unreal Engine C++ reflection and core types: UCLASS, UPROPERTY and UFUNCTION, smart pointers, containers, delegates, subsystems and garbage collection.

Unrealin Unreal Engine Skills (quodsoler)
Character Movement
UE5
Skill
403

UE Character Movement

Write and debug UCharacterMovementComponent code: custom movement modes, floor detection, jumping, crouching, root motion, moving platforms and client prediction.

Unrealin Unreal Engine Skills (quodsoler)
Data Assets & Tables
UE5
Skill
403

UE Data Assets & Tables

Model designer-authored game data in Unreal C++: data assets, data tables, curve tables, soft references and asset streaming.

Unrealin Unreal Engine Skills (quodsoler)
Editor Tools
UE5
Skill
403

UE Editor Tools

Extend the Unreal Editor from C++: detail customizations, editor utility widgets, menus, editor modes, asset definitions and editor subsystems.

Unrealin Unreal Engine Skills (quodsoler)
Add-on Development
B3D
Skill
329

Blender Add-on Development

Write Blender 5.2 add-ons as extensions: manifest, operators and panels, properties, modal tools, bundled wheels and CLI build and publish.

Blenderin Blender Agent Skills
Blender Animation
B3D
Skill
329

Blender Animation

Animation in Blender 5.2: layered actions, Python keyframing, NLA, mocap retargeting, baking rigs to export skeletons and per-clip export.

Blenderin Blender Agent Skills
Asset QA
B3D
Skill
329

Blender Asset QA

Mandatory review gate for any mesh or asset created or edited in Blender.

Blenderin Blender Agent Skills
Character Rigging
B3D
Skill
329

Blender Character Rigging

Character rigging in Blender 5.2: Rigify, bone layers, IK/FK, robust skinning, correctives and game skeletons for Unity, Unreal and Roblox.

Blenderin Blender Agent Skills
Blender Core
B3D
Skill
329

Blender Core

The foundation for agent-driven Blender 5.2+: running bpy live over MCP or headless, context overrides, 5.x API changes and verification.

Blenderin Blender Agent Skills
Export Pipelines
B3D
Skill
329

Blender Export Pipelines

Export from Blender 5.2 with verified presets - Roblox (FBX/glTF, cages, R15, SurfaceAppearance), Unity (FBX, Humanoid), Unreal (FBX skeletal, Nanite, UCX), Godot/web (GLB, meshopt/Draco, WebP), USD.

Blenderin Blender Agent Skills
Facial Shape Keys
B3D
Skill
329

Blender Facial Shape Keys

Facial rigs in Blender 5.2: ARKit 52 blendshapes, visemes for lip-sync, symmetric splits, correctives and export to game engines.

Blenderin Blender Agent Skills
Game Optimization
B3D
Skill
329

Blender Game Optimization

Optimize Blender assets for real-time engines: per-platform budgets, LOD chains, decimation, draw-call reduction and texture memory.

Blenderin Blender Agent Skills