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Game dev skills for your agent

209 hand-picked skills, MCP servers and starter kits. Filter by engine, task or the agent you use.

Type
Engine

Showing 57 results

Three.js FPS Weapon Feel
WEB
Skill
By GameSkill

Three.js FPS Weapon Feel (recoil, ADS, touch aim)

A GameSkill original: a learnable recoil pattern whose recovery never undoes the player's own compensation, aim-down-sights with matched sensitivity, spread you can draw as a crosshair, viewmodel bob, sway, kick and flash, and a phone chapter with a move stick, precision look zone and a fire button that aims.

Web (Phaser / Three.js)Engine-agnosticClaude Code · Codex +2
Brainstorm
GDT
Skill
27.0k

Brainstorm (Claude Code Game Studios)

Guides the user through finding and choosing a game concept.

Godotin Claude Code Game Studios
Team Combat
GDT
Skill
27.0k

Team Combat (Claude Code Game Studios)

Orchestrate the combat team — game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, qa-tester — design through implement and validate.

Godotin Claude Code Game Studios
Behavior Trees & Utility AI
ANY
Skill
By GameSkill

Behavior Trees & Utility AI

Build a behavior-tree runtime and a Utility AI system with response curves, plus hybrid agents where the behavior tree drives utility scoring.

Engine-agnosticin Awesome Gamedev Agent Skills
FPS Shooter
ANY
Skill
2.1k

FPS Shooter

Build a first-person shooter: move+mouse-look controller, hitscan or projectile shooting, weapons, health, and enemy AI.

Engine-agnosticin Awesome Gamedev Agent Skills
Game AI
ANY
Skill
2.1k

Game AI: FSM, Behavior Trees & Pathfinding

NPC and enemy decision-making with state machines, behavior trees, steering and A* pathfinding, paired with your engine's navigation API.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Audio Design
ANY
Skill
By GameSkill

Game Audio Design

Engine-neutral game audio: mixer buses and decibel gain, ducking, adaptive music through layering, SFX variation and beat sync.

Engine-agnosticin Awesome Gamedev Agent Skills
Game Physics Tuning
ANY
Skill
By GameSkill

Game Physics Tuning

Stable, good-feeling physics: fixed timestep with interpolation, mass and drag, CCD against tunneling, jitter fixes and collision layers.

Engine-agnosticin Awesome Gamedev Agent Skills
Godot 4
GDT
Skill
2.1k

GDScript for Godot 4

Write idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow.

Godotin Awesome Gamedev Agent Skills
Headless Testing
GDT
Skill
2.1k

Godot Headless Testing

Run GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges.

Godotin Awesome Gamedev Agent Skills
Godot TileMap
GDT
Skill
2.1k

Godot TileMap

Tile-based 2D levels in Godot 4.7 with TileMapLayer: collision and navigation on tiles, terrain autotiling and editing cells from code.

Godotin Awesome Gamedev Agent Skills
Godot UI
GDT
Skill
2.1k

Godot UI (Control Nodes)

Godot 4.7 interfaces with Control nodes: anchors, containers, themes and keyboard or gamepad focus navigation.

Godotin Awesome Gamedev Agent Skills
Procedural Generation
ANY
Skill
2.1k

Procedural Generation

Procedural content with seeded RNG: Perlin and Simplex noise terrain, rooms-and-corridors dungeons and weighted loot tables.

Engine-agnosticin Awesome Gamedev Agent Skills
Create Toolset
UE5
SkillOfficial
1.5k

Unreal Create Toolset (Epic)

Author or extend an Unreal Engine toolset: static, AI-callable functions registered with ToolsetRegistry and exposed through the unreal-mcp server.

Unrealin Unreal Engine Skills for Claude Code (Epic)
2D Game Kit
GDT
Skill
By GameSkill

Godot 2D Game Kit (Scenario)

Build a 2D game in Godot 4.7: platformer and top-down controllers, TileMapLayer and terrains, camera smoothing, pixel-perfect scaling, 2D lights, y-sort and parallax.

Godotin Scenario Skills
VFX & Game Feel
GDT
Skill
By GameSkill

Godot VFX & Game Feel (Scenario)

Make and fix particle effects in Godot 4.7, such as explosions, projectile trails, impacts, smoke and sub-emitters, within mobile budgets, plus hit-stop and screen shake.

Godotin Scenario Skills
Art Direction
ANY
Skill
904

Novel to Game: Art Direction

Direct game art and creative vision.

Engine-agnosticin Novel to Game
Book Analysis
ANY
Skill
904

Novel to Game: Book Analysis

Deconstruct a novel for game adaptation.

Engine-agnosticin Novel to Game
Build
ANY
Skill
904

Novel to Game: Build

Build a risk-matched whitebox or the approved production game for its target runtime.

Engine-agnosticin Novel to Game
Concept
ANY
Skill
904

Novel to Game: Concept

Design game concepts from a novel.

Engine-agnosticin Novel to Game
Full Pipeline
ANY
Skill
904

Novel to Game: Full Pipeline

Turn a novel into a fully playable game on the selected target platform.

Engine-agnosticin Novel to Game
QA
ANY
Skill
904

Novel to Game: QA

Verify a game with evidence on its selected target runtime.

Engine-agnosticin Novel to Game
World Design
ANY
Skill
904

Novel to Game: World Design

Design game experience, systems, and levels.

Engine-agnosticin Novel to Game
Character Movement
BVY
Skill
876

Bevy Character Movement

Bevy 0.20 kinematic character movement: intent components, FixedUpdate integration, coyote time, and jump buffer.

Bevyin Game Dev Agentic Skills